Messages in this thread | | | From | "Rafael J. Wysocki" <> | Subject | [RFC/RFT][PATCH 0/7] sched/cpuidle: Idle loop rework | Date | Sun, 04 Mar 2018 23:21:30 +0100 |
| |
Hi All,
The problem is that if we stop the sched tick in tick_nohz_idle_enter() and then the idle governor predicts short idle duration, we lose regardless of whether or not it is right.
If it is right, we've lost already, because we stopped the tick unnecessarily. If it is not right, we'll lose going forward, because the idle state selected by the governor is going to be too shallow and we'll draw too much power (that has been reported recently to actually happen often enough for people to care).
This patch series is an attempt to improve the situation and the idea here is to make the decision whether or not to stop the tick deeper in the idle loop and in particular after running the idle state selection in the path where the idle governor is invoked. This way the problem can be avoided, because the idle duration predicted by the idle governor can be used to decide whether or not to stop the tick so that the tick is only stopped if that value is large enough (and, consequently, the idle state selected by the governor is deep enough).
The series tires to avoid adding too much new code, rather reorder the existing code and make it more fine-grained.
Patch 1 prepares the tick-sched code for the subsequent modifications and it doesn't change the code's functionality (at least not intentionally).
Patch 2 starts pushing the tick stopping decision deeper into the idle loop, but it is limited to do_idle() and tick_nohz_irq_exit().
Patch 3 makes cpuidle_idle_call() decide whether or not to stop the tick and sets the stage for the changes in patch 6.
Patch 4 splits menu_select() into idle duration prediction and idle state selection parts.
Patch 5 adds the ->predict callback to struct cpuidle_governor and hooks it up to the menu governor's idle duration prediction routine introduced by patch 4. It also changes cpuidle_select() to return the expected idle duration in addition to the target state index.
Patch 6 reorders idle duration prediction by the governor and idle state selection with respect to the stopping of the tick and causes the predicted idle duration to be used for deciding whether or not to stop the tick.
Patch 7 cleans up the code to avoid running one piece of it twice in a row in some cases.
I have tested these patches on a couple of machines, including the very laptop I'm sending them from, without any obvious issues, but please give them a go if you can, especially if you have an easy way to reproduce the problem they are targeting. The patches are on top of 4.16-rc3 (if you need a git branch with them for easier testing, please let me know).
The above said, this is just RFC, so no pets close to the machines running it, please, and I'm kind of expecting Peter and Thomas to tear it into pieces. :-)
Thanks, Rafael
| |