| From | John Stultz <> | Subject | [PATCH 013/115] gpu: ion: ion_system_heap: Change allocations to GFP_HIGHUSER | Date | Fri, 13 Dec 2013 14:23:47 -0800 |
| |
From: Rebecca Schultz Zavin <rebecca@android.com>
Previously the ion_system_heap was using GFP_KERNEL, forcing all allocations to be in lowmem. This quickly causes us to run out of lowmem.
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com> [jstultz: modified patch to apply to staging directory] Signed-off-by: John Stultz <john.stultz@linaro.org> --- drivers/staging/android/ion/ion_system_heap.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/drivers/staging/android/ion/ion_system_heap.c b/drivers/staging/android/ion/ion_system_heap.c index 3383a88..35b3726 100644 --- a/drivers/staging/android/ion/ion_system_heap.c +++ b/drivers/staging/android/ion/ion_system_heap.c @@ -40,7 +40,7 @@ static int ion_system_heap_allocate(struct ion_heap *heap, goto err0; for_each_sg(table->sgl, sg, table->nents, i) { struct page *page; - page = alloc_page(GFP_KERNEL); + page = alloc_page(GFP_HIGHUSER | __GFP_ZERO); if (!page) goto err1; sg_set_page(sg, page, PAGE_SIZE, 0); -- 1.8.3.2
|