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SubjectRe: WINE + Galciv + Con Kolivar's 09 patch to 2.6.0-test1-mm2
Date
On Sun, 27 Jul 2003 07:49, gaxt wrote:
> Kudos to CK

Thanks.

> In 2.4.21 galciv + wine was fine.
>
> In 2.4.21 + CK patches, galvic + wine would pause every 15 seconds or so
> (maybe it was when little animations played).
>
> In 2.6.0-test1-mm2 (vanilla, or + 08) Galciv would stutter horribly and
> freeze my machine in wine. It might run smoothly until I loaded a
> nautilus window or something then stutters and loss of control of the
> system.
>
> With 09, it is smooth as silk until I do something and then the video
> playbacks can be choppy but the game (turn based strategy) seems to run
> without the long pauses of 2.4.21 CK or 2.6.0 vanilla. I can switch
> between apps and go back without any problem.
>
> 09 seems to be a big improvement for whatever caused the stutter & die
> problems in wine+galciv.

Therein lies the problem with large MAX_SLEEP_AVG values. It may prevent
interactive tasks from becoming non interactive (which is the point), but if
an interactive task turns into a true cpu hog it can literally stall the
machine for seconds. Which is why the workaround in O*int that allow small
MSAs help.

Con

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