Messages in this thread | | | Date | Thu, 23 Dec 1999 20:48:14 +0100 | From | Pavel Machek <> | Subject | Re: Announce: DinX windowing system 0.2.0 |
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Hi!
> This is my first kernel module project, developed on 2.2.5. I'm keen to > get feedback from folks who have more experience with device drivers and > such. Please let me know if I've made any horrible design mistakes. It's > been fun learning about race conditions; the TODO lists the only one I > know about, along with my intended fix. I'm subscribed to linux-fbdev, > but not to linux-kernel. Cheers,
How much does it add in terms of kernel size? How does it look performance-wise?
> category: console/graphics > > brief: Windowing system, uses Linux framebuffer. > > license: MPL with GPL option
That way you are not allowed to link is statically into kernel...
> DinX is an experimental windowing system that performs clipping and > drawing inside Linux kernel modules. This eliminates much context > switching between clients and the server, and makes the code small, simple > and fast. It is aimed at small systems like Linux handhelds.
...which is exactly what you want to do on small systems.
Pavel -- I'm pavel@ucw.cz. "In my country we have almost anarchy and I don't care." Panos Katsaloulis describing me w.r.t. patents me at discuss@linmodems.org
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