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SubjectRe: Announce: DinX windowing system 0.2.0
Hi!

> This is my first kernel module project, developed on 2.2.5. I'm keen to
> get feedback from folks who have more experience with device drivers and
> such. Please let me know if I've made any horrible design mistakes. It's
> been fun learning about race conditions; the TODO lists the only one I
> know about, along with my intended fix. I'm subscribed to linux-fbdev,
> but not to linux-kernel. Cheers,

How much does it add in terms of kernel size? How does it look
performance-wise?

> category: console/graphics
>
> brief: Windowing system, uses Linux framebuffer.
>
> license: MPL with GPL option

That way you are not allowed to link is statically into kernel...

> DinX is an experimental windowing system that performs clipping and
> drawing inside Linux kernel modules. This eliminates much context
> switching between clients and the server, and makes the code small, simple
> and fast. It is aimed at small systems like Linux handhelds.

...which is exactly what you want to do on small systems.

Pavel
--
I'm pavel@ucw.cz. "In my country we have almost anarchy and I don't care."
Panos Katsaloulis describing me w.r.t. patents me at discuss@linmodems.org

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