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Subject[PATCH v1 02/11] landlock: Reduce the maximum number of layers to 16
Date
From: Mickaël Salaün <mic@linux.microsoft.com>

The maximum number of nested Landlock domains is currently 64. Because
of the following fix and to help reduce the stack size, let's reduce it
to 16. This seems large enough for a lot of use cases (e.g. sandboxed
init service, spawning a sandboxed SSH service, in nested sandboxed
containers). Reducing the number of nested domains may also help to
discover misuse of Landlock (e.g. creating a domain per rule).

Add and use a dedicated layer_mask_t typedef to fit with the number of
layers. This might be useful when changing it and to keep it consistent
with the maximum number of layers.

Signed-off-by: Mickaël Salaün <mic@linux.microsoft.com>
Link: https://lore.kernel.org/r/20220221212522.320243-3-mic@digikod.net
---
security/landlock/fs.c | 13 +++++--------
security/landlock/limits.h | 2 +-
security/landlock/ruleset.h | 4 ++++
tools/testing/selftests/landlock/fs_test.c | 2 +-
4 files changed, 11 insertions(+), 10 deletions(-)

diff --git a/security/landlock/fs.c b/security/landlock/fs.c
index 9de2a460a762..4048e3c04d75 100644
--- a/security/landlock/fs.c
+++ b/security/landlock/fs.c
@@ -180,10 +180,10 @@ int landlock_append_fs_rule(struct landlock_ruleset *const ruleset,

/* Access-control management */

-static inline u64 unmask_layers(
+static inline layer_mask_t unmask_layers(
const struct landlock_ruleset *const domain,
const struct path *const path,
- const access_mask_t access_request, u64 layer_mask)
+ const access_mask_t access_request, layer_mask_t layer_mask)
{
const struct landlock_rule *rule;
const struct inode *inode;
@@ -209,11 +209,11 @@ static inline u64 unmask_layers(
*/
for (i = 0; i < rule->num_layers; i++) {
const struct landlock_layer *const layer = &rule->layers[i];
- const u64 layer_level = BIT_ULL(layer->level - 1);
+ const layer_mask_t layer_bit = BIT_ULL(layer->level - 1);

/* Checks that the layer grants access to the full request. */
if ((layer->access & access_request) == access_request) {
- layer_mask &= ~layer_level;
+ layer_mask &= ~layer_bit;

if (layer_mask == 0)
return layer_mask;
@@ -228,12 +228,9 @@ static int check_access_path(const struct landlock_ruleset *const domain,
{
bool allowed = false;
struct path walker_path;
- u64 layer_mask;
+ layer_mask_t layer_mask;
size_t i;

- /* Make sure all layers can be checked. */
- BUILD_BUG_ON(BITS_PER_TYPE(layer_mask) < LANDLOCK_MAX_NUM_LAYERS);
-
if (!access_request)
return 0;
if (WARN_ON_ONCE(!domain || !path))
diff --git a/security/landlock/limits.h b/security/landlock/limits.h
index 458d1de32ed5..126d1ec04d34 100644
--- a/security/landlock/limits.h
+++ b/security/landlock/limits.h
@@ -13,7 +13,7 @@
#include <linux/limits.h>
#include <uapi/linux/landlock.h>

-#define LANDLOCK_MAX_NUM_LAYERS 64
+#define LANDLOCK_MAX_NUM_LAYERS 16
#define LANDLOCK_MAX_NUM_RULES U32_MAX

#define LANDLOCK_LAST_ACCESS_FS LANDLOCK_ACCESS_FS_MAKE_SYM
diff --git a/security/landlock/ruleset.h b/security/landlock/ruleset.h
index 7e7cac68e443..0128c56ee7ff 100644
--- a/security/landlock/ruleset.h
+++ b/security/landlock/ruleset.h
@@ -23,6 +23,10 @@ typedef u16 access_mask_t;
/* Makes sure all filesystem access rights can be stored. */
static_assert(BITS_PER_TYPE(access_mask_t) >= LANDLOCK_NUM_ACCESS_FS);

+typedef u16 layer_mask_t;
+/* Makes sure all layers can be checked. */
+static_assert(BITS_PER_TYPE(layer_mask_t) >= LANDLOCK_MAX_NUM_LAYERS);
+
/**
* struct landlock_layer - Access rights for a given layer
*/
diff --git a/tools/testing/selftests/landlock/fs_test.c b/tools/testing/selftests/landlock/fs_test.c
index 10c9a1e4ebd9..99838cac970b 100644
--- a/tools/testing/selftests/landlock/fs_test.c
+++ b/tools/testing/selftests/landlock/fs_test.c
@@ -1080,7 +1080,7 @@ TEST_F_FORK(layout1, max_layers)
const int ruleset_fd = create_ruleset(_metadata, ACCESS_RW, rules);

ASSERT_LE(0, ruleset_fd);
- for (i = 0; i < 64; i++)
+ for (i = 0; i < 16; i++)
enforce_ruleset(_metadata, ruleset_fd);

for (i = 0; i < 2; i++) {
--
2.35.1
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