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SubjectRe: [PATCH v1 04/11] landlock: Fix same-layer rule unions
On Mon, Feb 21, 2022 at 4:15 PM Mickaël Salaün <mic@digikod.net> wrote:
>
> From: Mickaël Salaün <mic@linux.microsoft.com>
>
> The original behavior was to check if the full set of requested accesses
> was allowed by at least a rule of every relevant layer. This didn't
> take into account requests for multiple accesses and same-layer rules
> allowing the union of these accesses in a complementary way. As a
> result, multiple accesses requested on a file hierarchy matching rules
> that, together, allowed these accesses, but without a unique rule
> allowing all of them, was illegitimately denied. This case should be
> rare in practice and it can only be triggered by the path_rename or
> file_open hook implementations.
>
> For instance, if, for the same layer, a rule allows execution
> beneath /a/b and another rule allows read beneath /a, requesting access
> to read and execute at the same time for /a/b should be allowed for this
> layer.
>
> This was an inconsistency because the union of same-layer rule accesses
> was already allowed if requested once at a time anyway.
>
> This fix changes the way allowed accesses are gathered over a path walk.
> To take into account all these rule accesses, we store in a matrix all
> layer granting the set of requested accesses, according to the handled
> accesses. To avoid heap allocation, we use an array on the stack which
> is 2*13 bytes. A following commit bringing the LANDLOCK_ACCESS_FS_REFER
> access right will increase this size to reach 84 bytes (2*14*3) in case
> of link or rename actions.
>
> Add a new layout1.layer_rule_unions test to check that accesses from
> different rules pertaining to the same layer are ORed in a file
> hierarchy. Also test that it is not the case for rules from different
> layers.
>
> Signed-off-by: Mickaël Salaün <mic@linux.microsoft.com>
> Link: https://lore.kernel.org/r/20220221212522.320243-5-mic@digikod.net
> ---
> security/landlock/fs.c | 77 ++++++++++-----
> security/landlock/ruleset.h | 2 +
> tools/testing/selftests/landlock/fs_test.c | 107 +++++++++++++++++++++
> 3 files changed, 160 insertions(+), 26 deletions(-)
>
> diff --git a/security/landlock/fs.c b/security/landlock/fs.c
> index 0bcb27f2360a..9662f9fb3cd0 100644
> --- a/security/landlock/fs.c
> +++ b/security/landlock/fs.c
> @@ -204,45 +204,66 @@ static inline const struct landlock_rule *find_rule(
> return rule;
> }
>
> -static inline layer_mask_t unmask_layers(
> - const struct landlock_rule *const rule,
> - const access_mask_t access_request, layer_mask_t layer_mask)
> +/*
> + * @layer_masks is read and may be updated according to the access request and
> + * the matching rule.
> + *
> + * Returns true if the request is allowed (i.e. relevant layer masks for the
> + * request are empty).
> + */
> +static inline bool unmask_layers(const struct landlock_rule *const rule,
> + const access_mask_t access_request,
> + layer_mask_t (*const layer_masks)[LANDLOCK_NUM_ACCESS_FS])
> {
> size_t layer_level;
>
> + if (!access_request || !layer_masks)
> + return true;
> if (!rule)
> - return layer_mask;
> + return false;
>
> /*
> * An access is granted if, for each policy layer, at least one rule
> - * encountered on the pathwalk grants the requested accesses,
> - * regardless of their position in the layer stack. We must then check
> + * encountered on the pathwalk grants the requested access,
> + * regardless of its position in the layer stack. We must then check
> * the remaining layers for each inode, from the first added layer to
> - * the last one.
> + * the last one. When there is multiple requested accesses, for each
> + * policy layer, the full set of requested accesses may not be granted
> + * by only one rule, but by the union (binary OR) of multiple rules.
> + * E.g. /a/b <execute> + /a <read> = /a/b <execute + read>
> */
> for (layer_level = 0; layer_level < rule->num_layers; layer_level++) {
> const struct landlock_layer *const layer =
> &rule->layers[layer_level];
> const layer_mask_t layer_bit = BIT_ULL(layer->level - 1);
> + const unsigned long access_req = access_request;
> + unsigned long access_bit;
> + bool is_empty;
>
> - /* Checks that the layer grants access to the full request. */
> - if ((layer->access & access_request) == access_request) {
> - layer_mask &= ~layer_bit;
> -
> - if (layer_mask == 0)
> - return layer_mask;
> + /*
> + * Records in @layer_masks which layer grants access to each
> + * requested access.
> + */
> + is_empty = true;
> + for_each_set_bit(access_bit, &access_req,
> + ARRAY_SIZE(*layer_masks)) {
> + if (layer->access & BIT_ULL(access_bit))
> + (*layer_masks)[access_bit] &= ~layer_bit;
> + is_empty = is_empty && !(*layer_masks)[access_bit];

From what I can see the only reason not to return immediately once
@is_empty is true is the need to update @layer_masks. However, the
only caller that I can see (up to patch 4/11) is check_access_path()
which thanks to this patch no longer needs to reference @layer_masks
after the call to unmask_layers() returns true. Assuming that to be
the case, is there a reason we can't return immediately after finding
@is_empty true, or am I missing something?


> }
> + if (is_empty)
> + return true;
> }
> - return layer_mask;
> + return false;
> }
>
> static int check_access_path(const struct landlock_ruleset *const domain,
> const struct path *const path,
> const access_mask_t access_request)
> {
> - bool allowed = false;
> + layer_mask_t layer_masks[LANDLOCK_NUM_ACCESS_FS] = {};
> + bool allowed = false, has_access = false;
> struct path walker_path;
> - layer_mask_t layer_mask;
> size_t i;
>
> if (!access_request)
> @@ -262,13 +283,20 @@ static int check_access_path(const struct landlock_ruleset *const domain,
> return -EACCES;
>
> /* Saves all layers handling a subset of requested accesses. */
> - layer_mask = 0;
> for (i = 0; i < domain->num_layers; i++) {
> - if (domain->fs_access_masks[i] & access_request)
> - layer_mask |= BIT_ULL(i);
> + const unsigned long access_req = access_request;
> + unsigned long access_bit;
> +
> + for_each_set_bit(access_bit, &access_req,
> + ARRAY_SIZE(layer_masks)) {
> + if (domain->fs_access_masks[i] & BIT_ULL(access_bit)) {
> + layer_masks[access_bit] |= BIT_ULL(i);
> + has_access = true;
> + }
> + }
> }
> /* An access request not handled by the domain is allowed. */
> - if (layer_mask == 0)
> + if (!has_access)
> return 0;
>
> walker_path = *path;
> @@ -280,14 +308,11 @@ static int check_access_path(const struct landlock_ruleset *const domain,
> while (true) {
> struct dentry *parent_dentry;
>
> - layer_mask = unmask_layers(find_rule(domain,
> - walker_path.dentry), access_request,
> - layer_mask);
> - if (layer_mask == 0) {
> + allowed = unmask_layers(find_rule(domain, walker_path.dentry),
> + access_request, &layer_masks);
> + if (allowed)
> /* Stops when a rule from each layer grants access. */
> - allowed = true;
> break;
> - }
>
> jump_up:
> if (walker_path.dentry == walker_path.mnt->mnt_root) {

--
paul-moore.com

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