Messages in this thread Patch in this message |  | | From | Jim Cromie <> | Subject | [RFC PATCH v6 21/34] dyndbg: ddebug_add_module() handle headers. | Date | Sat, 29 May 2021 14:00:16 -0600 |
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Now that header records are in the __dyndbg* sections, ddebug_add_module() sees them when they're present (when adding loadable modules and the 1st builtin, but not 2nd..Nth). Teach ddebug_add_module() to recognize and account for them.
Signed-off-by: Jim Cromie <jim.cromie@gmail.com> --- lib/dynamic_debug.c | 13 ++++++++++++- 1 file changed, 12 insertions(+), 1 deletion(-)
diff --git a/lib/dynamic_debug.c b/lib/dynamic_debug.c index e4a22f7b153f..ad9971ded09a 100644 --- a/lib/dynamic_debug.c +++ b/lib/dynamic_debug.c @@ -1036,7 +1036,18 @@ static int __ddebug_add_module(struct _ddebug *tab, struct _ddebug_site *sites, int i; v3pr_info("add-module: %s.%d sites\n", modname, numdbgs); - if (!numdbgs) { + + if (numdbgs && is_dyndbg_header_pair(tab, sites)) { + + v3pr_info(" header: %d %s.%s.%d\n", tab[0]._index, modname, + tab[0].site->function, tab[0].lineno); + WARN_ON(tab[0].site != &sites[0]); + if (numdbgs <= 1) { + v3pr_info(" skip header %s\n", modname); + return 0; + } + + } else if (!numdbgs) { v3pr_info(" skip %s\n", modname); return 0; } -- 2.31.1
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