lkml.org 
[lkml]   [2017]   [Nov]   [14]   [last100]   RSS Feed
Views: [wrap][no wrap]   [headers]  [forward] 
 
Messages in this thread
/
From
Date
SubjectRe: [PATCH 2/2] drm/vc4: Ensure interrupts are disabled
On Tue, Nov 14, 2017 at 1:18 AM, Eric Anholt <eric@anholt.net> wrote:
> Stefan Schake <stschake@gmail.com> writes:
>
>> The overflow mem work callback vc4_overflow_mem_work reenables its
>> associated interrupt upon completion. To ensure all interrupts are disabled
>> when we return from vc4_irq_uninstall, we need to disable it again if
>> cancel_work_sync indicated pending work.
>
> Is there a reason we need the interrupts disabled at the V3D level while
> we have the IRQ disabled at the irqchip level? Once we re-enable at the
> irqchip, we immediately V3D_WRITE(V3D_INTENA, V3D_DRIVER_IRQS) anyway.

irqchip will mask it in the ARM interrupt controller, so we will certainly never
see an interrupt. I'm not sure on the exact guarantees V3D_INTENA and
V3D_INTCTL make - does the state in INTENA affect if V3D will signal an
interrupt in INTCTL? We're not currently clearing the latter in postinstall.

From a practical perspective, we're not doing anything in between uninstall
and postinstall that would trigger the interrupt. So in that sense
it's certainly
superfluous.

\
 
 \ /
  Last update: 2017-11-14 12:44    [W:0.069 / U:0.152 seconds]
©2003-2020 Jasper Spaans|hosted at Digital Ocean and TransIP|Read the blog|Advertise on this site