Messages in this thread Patch in this message | | | From | Elias Vanderstuyft <> | Subject | [PATCH] Input: input.h: Fix EVIOCSFF macro inconsistency by using _IOW() | Date | Thu, 17 Sep 2015 19:26:36 +0200 |
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Just like the EVIOCSABS(abs) macro, use the more compact _IOW(..., type) instead of _IOC(_IOC_WRITE, ..., sizeof(type)) for the EVIOCSFF macro.
Signed-off-by: Elias Vanderstuyft <elias.vds@gmail.com> --- include/uapi/linux/input.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/include/uapi/linux/input.h b/include/uapi/linux/input.h index 731417c..63915a7 100644 --- a/include/uapi/linux/input.h +++ b/include/uapi/linux/input.h @@ -147,7 +147,7 @@ struct input_keymap_entry { #define EVIOCGABS(abs) _IOR('E', 0x40 + (abs), struct input_absinfo) /* get abs value/limits */ #define EVIOCSABS(abs) _IOW('E', 0xc0 + (abs), struct input_absinfo) /* set abs value/limits */ -#define EVIOCSFF _IOC(_IOC_WRITE, 'E', 0x80, sizeof(struct ff_effect)) /* send a force effect to a force feedback device */ +#define EVIOCSFF _IOW('E', 0x80, struct ff_effect) /* send a force effect to a force feedback device */ #define EVIOCRMFF _IOW('E', 0x81, int) /* Erase a force effect */ #define EVIOCGEFFECTS _IOR('E', 0x84, int) /* Report number of effects playable at the same time */ -- 1.9.3
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