Messages in this thread Patch in this message | | | From | James Custer <> | Subject | [PATCH 1/2] x86: UV BAU Increase maximum CPUs per socket/hub | Date | Sun, 2 Nov 2014 12:16:38 -0600 |
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We have encountered hardware with 18 cores/socket that gives 36 CPUs/socket with hyperthreading enabled. This exceeds the current MAX_CPUS_PER_SOCKET causing a failure in get_cpu_topology. Increase MAX_CPUS_PER_SOCKET to 64 and MAX_CPUS_PER_UVHUB to 128.
Signed-off-by: James Custer <jcuster@sgi.com> --- arch/x86/include/asm/uv/uv_bau.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/arch/x86/include/asm/uv/uv_bau.h b/arch/x86/include/asm/uv/uv_bau.h index 2d60a78..fc808b8 100644 --- a/arch/x86/include/asm/uv/uv_bau.h +++ b/arch/x86/include/asm/uv/uv_bau.h @@ -33,8 +33,8 @@ * Each of the descriptors is 64 bytes in size (8*64 = 512 bytes in a set). */ -#define MAX_CPUS_PER_UVHUB 64 -#define MAX_CPUS_PER_SOCKET 32 +#define MAX_CPUS_PER_UVHUB 128 +#define MAX_CPUS_PER_SOCKET 64 #define ADP_SZ 64 /* hardware-provided max. */ #define UV_CPUS_PER_AS 32 /* hardware-provided max. */ #define ITEMS_PER_DESC 8 -- 1.7.12.4
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