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Subject[PATCH] PNPACPI: check return value of pnp_add_device()
pnp_add_device() may fail so we need to handle errors and avoid leaking
memory. Also, do not use ACPI-specific return codes (AE_OK) but rather
standard one (0).

Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
---
drivers/pnp/pnpacpi/core.c | 11 +++++++++--
1 file changed, 9 insertions(+), 2 deletions(-)

diff --git a/drivers/pnp/pnpacpi/core.c b/drivers/pnp/pnpacpi/core.c
index 14655a0..4bd4c54 100644
--- a/drivers/pnp/pnpacpi/core.c
+++ b/drivers/pnp/pnpacpi/core.c
@@ -242,6 +242,7 @@ static int __init pnpacpi_add_device(struct acpi_device *device)
struct pnp_dev *dev;
char *pnpid;
struct acpi_hardware_id *id;
+ int error;

/* Skip devices that are already bound */
if (device->physical_node_count)
@@ -300,10 +301,16 @@ static int __init pnpacpi_add_device(struct acpi_device *device)
/* clear out the damaged flags */
if (!dev->active)
pnp_init_resources(dev);
- pnp_add_device(dev);
+
+ error = pnp_add_device(dev);
+ if (error) {
+ put_device(&dev->dev);
+ return error;
+ }
+
num++;

- return AE_OK;
+ return 0;
}

static acpi_status __init pnpacpi_add_device_handler(acpi_handle handle,
--
1.8.3.1

--
Dmitry


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