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Subject[PATCH RESEND]mm/ia64: fix a node distance bug
From: Jianguo Wu <wujianguo@huawei.com>

In arch ia64, has following definition:
extern u8 numa_slit[MAX_NUMNODES * MAX_NUMNODES];
#define node_distance(from,to) (numa_slit[(from) * num_online_nodes() + (to)])

num_online_nodes() is a variable value, it can be changed after hot-remove/add
a node.

I my practice, I found node distance is wrong after offline
a node in IA64 platform. For example system has 4 nodes:
node distances:
node 0 1 2 3
0: 10 21 21 32
1: 21 10 32 21
2: 21 32 10 21
3: 32 21 21 10

linux-drf:/sys/devices/system/node/node0 # cat distance
10 21 21 32
linux-drf:/sys/devices/system/node/node1 # cat distance
21 10 32 21

After offline node2:
linux-drf:/sys/devices/system/node/node0 # cat distance
10 21 32
linux-drf:/sys/devices/system/node/node1 # cat distance
32 21 32 --------->expected value is: 21 10 21


Signed-off-by: Jianguo Wu <wujianguo@huawei.com>
Signed-off-by: Jiang Liu <jiang.liu@huawei.com>
---
arch/ia64/include/asm/numa.h | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/arch/ia64/include/asm/numa.h b/arch/ia64/include/asm/numa.h
index 6a8a27c..2e27ef1 100644
--- a/arch/ia64/include/asm/numa.h
+++ b/arch/ia64/include/asm/numa.h
@@ -59,7 +59,7 @@ extern struct node_cpuid_s node_cpuid[NR_CPUS];
*/

extern u8 numa_slit[MAX_NUMNODES * MAX_NUMNODES];
-#define node_distance(from,to) (numa_slit[(from) * num_online_nodes() + (to)])
+#define node_distance(from,to) (numa_slit[(from) * MAX_NUMNODES + (to)])

extern int paddr_to_nid(unsigned long paddr);

-- 1.7.6.1 .

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