Messages in this thread | | | Subject | Re: [PATCH RFC] sh: maple: Add support for SEGA Dreamcast VMU and clean up maple bus driver (2/3) | From | Adrian McMenamin <> | Date | Thu, 29 Jan 2009 00:49:30 +0000 |
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On Wed, 2009-01-28 at 19:44 -0500, Mike Frysinger wrote: > On Wednesday 28 January 2009 19:09:10 Adrian McMenamin wrote: > > +static struct maple_driver vmu_flash_driver = { > > + .function = MAPLE_FUNC_MEMCARD, > > + .drv = { > > + .name = "Dreamcast_visual_memory", > > i thought there was like a 16byte limit or something on this ?
Don't think so, it's just a const char* isn't it?
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