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SubjectRe: [PATCH] slub: reduce total stack usage of slab_err & object_err
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On Tue, 2008-09-30 at 12:37 -0500, Matt Mackall wrote:
> On Tue, 2008-09-30 at 17:20 +0100, Richard Kennedy wrote:
> > Yes, using vprintk is better but you still have this path :
> > ( with your patch applied)
> >
> > object_err -> slab_bug(208) -> printk(216)
> > instead of
> > object_err -> slab_bug_message(8) -> printk(216)
> >
> > unfortunately the overhead for having var_args is pretty big, at least
> > on x86_64. I haven't measured it on 32 bit yet.
>
> That's fascinating. I tried a simple test case in userspace:
>
> #include <stdarg.h>
> #include <stdio.h>
>
> void p(char *fmt, ...)
> {
> va_list args;
>
> va_start(args, fmt);
> vprintf(fmt, args);
> va_end(args);
> }
>
> On 32-bit, I'm seeing 32 bytes of stack vs 216 on 64-bit. Disassembly
> suggests it's connected to va_list fiddling with XMM registers, which
> seems quite odd.

Ok, on closer inspection, this is part of the x86_64 calling convention.
When calling a varargs function, the caller passes the number of
floating point SSE regs used in rax. The callee then has to save these
away for va_list use. The GCC prologue apparently sets aside space for
xmm0-xmm7 (16 bytes each) all the time (plus rdi, rsi, rdx, rcx, r8, and
r9).

Obviously, we're never passing floating point args in the kernel, so
we're taking about a 40+ byte hit in code size and 128 byte hit in stack
size for every varargs call.

Looks like the gcc people have a patch in progress:

http://gcc.gnu.org/ml/gcc-patches/2008-08/msg02165.html

So I think we should assume that x86_64 will sort this out eventually.

--
Mathematics is the supreme nostalgia of our time.



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