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Subject[PATCH 2/2] cpuset: use seq_cpumask(), seq_nodemask()
Folks might want to boot with NR_CPUS=4096 and see what happens,
m->count games don't look promising. :-)

Signed-off-by: Alexey Dobriyan <adobriyan@gmail.com>
---

kernel/cpuset.c | 6 ++----
1 file changed, 2 insertions(+), 4 deletions(-)

--- a/kernel/cpuset.c
+++ b/kernel/cpuset.c
@@ -2392,16 +2392,14 @@ const struct file_operations proc_cpuset_operations = {
void cpuset_task_status_allowed(struct seq_file *m, struct task_struct *task)
{
seq_printf(m, "Cpus_allowed:\t");
- m->count += cpumask_scnprintf(m->buf + m->count, m->size - m->count,
- task->cpus_allowed);
+ seq_cpumask(m, &task->cpus_allowed);
seq_printf(m, "\n");
seq_printf(m, "Cpus_allowed_list:\t");
m->count += cpulist_scnprintf(m->buf + m->count, m->size - m->count,
task->cpus_allowed);
seq_printf(m, "\n");
seq_printf(m, "Mems_allowed:\t");
- m->count += nodemask_scnprintf(m->buf + m->count, m->size - m->count,
- task->mems_allowed);
+ seq_nodemask(m, &task->mems_allowed);
seq_printf(m, "\n");
seq_printf(m, "Mems_allowed_list:\t");
m->count += nodelist_scnprintf(m->buf + m->count, m->size - m->count,
--
1.5.3.7



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