Messages in this thread | | | From | Bodo Eggert <> | Subject | Re: Keys get stuck | Date | Fri, 14 Mar 2008 21:20:41 +0100 |
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Lennart Sorensen <lsorense@csclub.uwaterloo.ca> wrote: > On Thu, Mar 13, 2008 at 06:14:26PM +0100, Pavel Machek wrote:
>> hw is proper place to implement autorepeat, and along with some >> buffering, it has chance to work. Kernel is not real-time, and X are >> definitely not real-time, while autorepeat is real-time operation. >> >> It actually mostly works in ps/2 case. Buffer in hardware means that >> pretty big interrupt delays can be tolerated without problems. > > So does the keyboard events generate something like this then: > > KEY_x_DOWN > KEY_x_REPEAT > KEY_x_UP > > If so then X certainly could get all the keyboard information I imagine > it needs from the kernel, but otherwise I am not sure how it could. A > repeated series of key down events are not enough since some keys you > don't want repeated you just want to know when the key is held down and > when it isn't.
You just need a timestamp for each event, and you can get a timestamp for each event (as far as I read in this thread). Using the current time while processing the event is plain stupid.
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