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SubjectRe: Fix memory leak in swsusp
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On Sat, Jun 12, 2004 at 01:17:30PM +1000, Nigel Cunningham wrote:
>
> We were avoiding the use of memcpy because it messes up the preempt count
> with 3DNow, and potentially as other unseen side effects. The preempt could
> possibly simply be reset at resume time, but the point remains.

In what way does it mess up the preempt count?
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