Messages in this thread | | | Date | Sun, 5 Dec 2004 09:32:09 +0100 (CET) | From | "Voluspa" <> | Subject | Re: [PATCH] oom killer (Core) |
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I know... Said that I wouldn't come back unless there was a problem. But with these results! The patch is fantastic.
My problem app, blender, allocated all remaining physical memory and 360 megs (of the 1 gig) swap but remained running. No oom-kill involved at all. This is a first with that app (in such a mode, with such a large working set of pictures). 500 1.2 meg uncompressed targa pictures animated in the graphical window of "Sequence Editor" on my system (256 meg real mem). Wow.
The oom-kill/swap/memory handling/whatever must have been really sick.
Thank You! Mats Johannesson (time to pay back by trying 2.6.10-rc3)
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