Messages in this thread | | | From | (Alan Cox) | Subject | Re: Linux Graphics Architecture (format fixed) | Date | Mon, 8 Feb 1999 01:50:12 +0000 (GMT) |
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> (not the server) writing to the hardware. Certainly this needs to be possible (it's > what I want to do), but: > > a) I don't think the X clients should be restricted to X APIs for direct rendering.
Thats part of the point of direct rendering, you do it yourself. I believe but dont know for sure that the direct render api is purely opengl layer
> b) This has nothing to do with what graphics API the server itself is using to do > the rendering.
If you have direct render interface in shared libraries then the Xserver is defacto just another direct renderer but with shoulder stripes.
> I simply think that *all* graphics within Linux should go through a device driver > to avoid hardware contention. If that is done, then there is no reason why an X
What hardware contention ? At most you have mode switching issues. Acceleratioin is hardly such an issue.
Alan
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