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SubjectRe: Linux Graphics Architecture (format fixed)
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> (not the server) writing to the hardware. Certainly this needs to be possible (it's
> what I want to do), but:
>
> a) I don't think the X clients should be restricted to X APIs for direct rendering.

Thats part of the point of direct rendering, you do it yourself. I believe but
dont know for sure that the direct render api is purely opengl layer

> b) This has nothing to do with what graphics API the server itself is using to do
> the rendering.

If you have direct render interface in shared libraries then the Xserver is defacto
just another direct renderer but with shoulder stripes.

> I simply think that *all* graphics within Linux should go through a device driver
> to avoid hardware contention. If that is done, then there is no reason why an X

What hardware contention ? At most you have mode switching issues. Acceleratioin is
hardly such an issue.

Alan


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