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SubjectRe: Thread-private mappings and graphics (was Re: Per-Processor Data
Date
>It's the old C vs assembly war all over again: sure, you can always win
>the performance war by writing perfect assembly code. But you won't be
>able to keep up with the hardware or the needs of the users, because you
>will waste a lot of time just trying to get it to work and then
>maintaining it in the face of changes - possibly rewriting it completely
>when you notice that the original design was weak.
>
> Linus
>

I saw somewhere where Dennis Ritchie estimated that C was a 40%
performance hit when they first re-wrote UNIX in C. The wisdom
of that 40% performance drop is why we are all here.

Rick Hohensee

A Forth-like language in GNU C and "portable assembly"
ftp://linux01.gwdg.de/pub/cLIeNUX/interim/H3sm-0.9.tgz

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