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SubjectRe: [RESEND PATCH v9 1/2] Added Digiteq Automotive MGB4 driver
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Hi Hans,

On 15. 09. 23 13:50, Hans Verkuil wrote:
> Hi Martin,
>
> On 12/09/2023 14:07, tumic@gpxsee.org wrote:
>> From: Martin Tůma <martin.tuma@digiteqautomotive.com>
>>
>> Digiteq Automotive MGB4 is a modular frame grabber PCIe card for automotive
>> video interfaces. As for now, two modules - FPD-Link and GMSL - are
>> available and supported by the driver. The card has two inputs and two
>> outputs (FPD-Link only).
>>
>> In addition to the video interfaces it also provides a trigger signal
>> interface and a MTD interface for FPGA firmware upload.
>>
>> Signed-off-by: Martin Tůma <martin.tuma@digiteqautomotive.com>
>> ---
>
> <snip>
>
>> +static ssize_t video_source_show(struct device *dev,
>> + struct device_attribute *attr, char *buf)
>> +{
>> + struct video_device *vdev = to_video_device(dev);
>> + struct mgb4_vout_dev *voutdev = video_get_drvdata(vdev);
>> + u32 config = mgb4_read_reg(&voutdev->mgbdev->video,
>> + voutdev->config->regs.config);
>> +
>> + return sprintf(buf, "%u\n", (config & 0xc) >> 2);
>> +}
>> +
>> +static ssize_t video_source_store(struct device *dev,
>> + struct device_attribute *attr,
>> + const char *buf, size_t count)
>> +{
>> + struct video_device *vdev = to_video_device(dev);
>> + struct mgb4_vout_dev *voutdev = video_get_drvdata(vdev);
>> + struct mgb4_dev *mgbdev = voutdev->mgbdev;
>> + struct mgb4_vin_dev *loopin_new = 0, *loopin_old = 0;
>> + unsigned long val;
>> + unsigned long flags_in[MGB4_VIN_DEVICES], flags_out[MGB4_VOUT_DEVICES];
>> + ssize_t ret;
>> + u32 config;
>> + int i;
>> +
>> + memset(flags_in, 0, sizeof(flags_in));
>> + memset(flags_out, 0, sizeof(flags_out));
>> +
>> + ret = kstrtoul(buf, 10, &val);
>> + if (ret)
>> + return ret;
>> + if (val > 3)
>> + return -EINVAL;
>> +
>> + for (i = 0; i < MGB4_VIN_DEVICES; i++)
>> + if (mgbdev->vin[i])
>> + spin_lock_irqsave(&mgbdev->vin[i]->vdev.fh_lock,
>> + flags_in[i]);
>> + for (i = 0; i < MGB4_VOUT_DEVICES; i++)
>> + if (mgbdev->vout[i])
>> + spin_lock_irqsave(&mgbdev->vout[i]->vdev.fh_lock,
>> + flags_out[i]);
>
> I missed this in my review: never use fh_lock, that's for internal use only.
>
> Instead, use the vdev->lock mutex.
>
>> +
>> + ret = -EBUSY;
>> + for (i = 0; i < MGB4_VIN_DEVICES; i++)
>> + if (mgbdev->vin[i] && !list_empty(&mgbdev->vin[i]->vdev.fh_list))
>> + goto error;
>
> This is also wrong, the key moment at which such changes are no longer allowed
> is when you allocate buffers for the first time. Use vb2_is_busy() to detect that.
>
> From what I can see in the code most store functions operate on a single video device,
> so for those using mutex_lock_interruptible(vdev->lock) and vb2_is_busy() will do the
> trick.
>

Ok, I will change the check to vb2_is_busy() under the vdev->lock for
all the "standard" cases (which are all, except the video_source_store()
case).

> For this store function that needs to check all devices it is more complicated.
>
> I think the best approach would be to create a top-level field 'reconfig_in_progress'
> (or something along those lines), protected by a spinlock.
>
> At the start this function will take the lock, check if reconfig is already in progress
> and just return EBUSY here. Otherwise it sets reconfig_in_progress to true and unlocks
> the lock.
>
> After that for each video device you take the vdev->lock, check if vb2_is_busy() and
> unlock vdev->lock. If any is busy, then set reconfig_in_progress back to false and
> return EBUSY here.
>
> To prevent another process from creating buffers, you have to check in the queue_setup
> functions if a reconfig is in progress and return EBUSY there.
>
> This scheme avoids having to lock ALL video devices (bad practice), and it should
> also avoid this smatch warning.
>

Ok, for this "ugly" one configuration I will add a PCIe device-based
field and check it in all the v4l2 device's queue_setup() functions.
Sounds better than locking all the devices at the same time.

Thanks for your help, I will send you a v10 with this two changes
(together with the sparse/smatch fixes) soon.

M.

> Note: instead of using a spinlock I think you can also use test_and_set_bit: that's
> atomic and you can avoid adding a spinlock.
>
> Regards,
>
> Hans
>
>> + for (i = 0; i < MGB4_VOUT_DEVICES; i++)
>> + if (mgbdev->vout[i] && !list_empty(&mgbdev->vout[i]->vdev.fh_list))
>> + goto error;
>> +
>> + config = mgb4_read_reg(&mgbdev->video, voutdev->config->regs.config);
>> +
>> + if (((config & 0xc) >> 2) < MGB4_VIN_DEVICES)
>> + loopin_old = mgbdev->vin[(config & 0xc) >> 2];
>> + if (val < MGB4_VIN_DEVICES)
>> + loopin_new = mgbdev->vin[val];
>> + if (loopin_old && loopin_cnt(loopin_old) == 1)
>> + mgb4_mask_reg(&mgbdev->video, loopin_old->config->regs.config,
>> + 0x2, 0x0);
>> + if (loopin_new)
>> + mgb4_mask_reg(&mgbdev->video, loopin_new->config->regs.config,
>> + 0x2, 0x2);
>> +
>> + if (val == voutdev->config->id + MGB4_VIN_DEVICES)
>> + mgb4_write_reg(&mgbdev->video, voutdev->config->regs.config,
>> + config & ~(1 << 1));
>> + else
>> + mgb4_write_reg(&mgbdev->video, voutdev->config->regs.config,
>> + config | (1U << 1));
>> +
>> + mgb4_mask_reg(&mgbdev->video, voutdev->config->regs.config, 0xc,
>> + val << 2);
>> +
>> + ret = count;
>> +
>> +error:
>> + for (i = MGB4_VOUT_DEVICES - 1; i >= 0; i--)
>> + if (mgbdev->vout[i])
>> + spin_unlock_irqrestore(&mgbdev->vout[i]->vdev.fh_lock,
>> + flags_out[i]);
>> + for (i = MGB4_VIN_DEVICES - 1; i >= 0; i--)
>> + if (mgbdev->vin[i])
>> + spin_unlock_irqrestore(&mgbdev->vin[i]->vdev.fh_lock,
>> + flags_in[i]);
>> +
>> + return ret;
>> +}
>

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