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SubjectRe: [PATCH drm-misc-next v3 5/7] drm/gpuvm: add an abstraction for a VM / BO combination
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On 9/11/23 19:49, Danilo Krummrich wrote:
> Hi Thomas,
>
> On 9/11/23 19:19, Thomas Hellström wrote:
>> Hi, Danilo
>>
>> On 9/9/23 17:31, Danilo Krummrich wrote:
>>> This patch adds an abstraction layer between the drm_gpuva mappings of
>>> a particular drm_gem_object and this GEM object itself. The abstraction
>>> represents a combination of a drm_gem_object and drm_gpuvm. The
>>> drm_gem_object holds a list of drm_gpuvm_bo structures (the structure
>>> representing this abstraction), while each drm_gpuvm_bo contains
>>> list of
>>> mappings of this GEM object.
>>>
>>> This has multiple advantages:
>>>
>>> 1) We can use the drm_gpuvm_bo structure to attach it to various lists
>>>     of the drm_gpuvm. This is useful for tracking external and evicted
>>>     objects per VM, which is introduced in subsequent patches.
>>>
>>> 2) Finding mappings of a certain drm_gem_object mapped in a certain
>>>     drm_gpuvm becomes much cheaper.
>>>
>>> 3) Drivers can derive and extend the structure to easily represent
>>>     driver specific states of a BO for a certain GPUVM.
>>>
>>> The idea of this abstraction was taken from amdgpu, hence the credit
>>> for
>>> this idea goes to the developers of amdgpu.
>>>
>>> Cc: Christian König <christian.koenig@amd.com>
>>> Signed-off-by: Danilo Krummrich <dakr@redhat.com>
>>
>> Did you consider having the drivers embed the struct drm_gpuvm_bo in
>> their own bo definition? I figure that would mean using the gem bo's
>> refcounting and providing a helper to call from the driver's bo
>> release. Looks like that could potentially save a lot of code? Or is
>> there something that won't work with that approach?
>
> There are drm_gpuvm_ops::vm_bo_alloc and drm_gpuvm_ops::vm_bo_free
> callback for drivers to register for that purpose.

Ah OK. Thanks, I'll take a deeper look.

/Thomas


>
> - Danilo
>
>>
>> Thanks,
>>
>> Thomas
>>
>>
>

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