lkml.org 
[lkml]   [2023]   [Sep]   [10]   [last100]   RSS Feed
Views: [wrap][no wrap]   [headers]  [forward] 
 
Messages in this thread
/
From
SubjectRe: [PATCH v6 14/18] media: verisilicon: vp9: Use destination buffer height to compute chroma offset
Date
Hi Benjamin!

Dne petek, 01. september 2023 ob 14:44:10 CEST je Benjamin Gaignard
napisal(a):
> Source and destination buffer height may not be the same because
> alignment constraint are different.
> Use destination height to compute chroma offset because we target
> this buffer as hardware output.
>
> Signed-off-by: Benjamin Gaignard <benjamin.gaignard@collabora.com>
> Fixes: e2da465455ce ("media: hantro: Support VP9 on the G2 core")
> ---
> drivers/media/platform/verisilicon/hantro_g2_vp9_dec.c | 4 +---
> 1 file changed, 1 insertion(+), 3 deletions(-)
>
> diff --git a/drivers/media/platform/verisilicon/hantro_g2_vp9_dec.c
> b/drivers/media/platform/verisilicon/hantro_g2_vp9_dec.c index
> 6db1c32fce4d..1f3f5e7ce978 100644
> --- a/drivers/media/platform/verisilicon/hantro_g2_vp9_dec.c
> +++ b/drivers/media/platform/verisilicon/hantro_g2_vp9_dec.c
> @@ -93,9 +93,7 @@ static int start_prepare_run(struct hantro_ctx *ctx, const
> struct v4l2_ctrl_vp9_ static size_t chroma_offset(const struct hantro_ctx
> *ctx,
> const struct v4l2_ctrl_vp9_frame
*dec_params)
> {
> - int bytes_per_pixel = dec_params->bit_depth == 8 ? 1 : 2;
> -
> - return ctx->src_fmt.width * ctx->src_fmt.height * bytes_per_pixel;
> + return ctx->dst_fmt.width * ctx->dst_fmt.height * ctx->bit_depth /
8;

Commit message doesn't mention bit_depth change at all. While I think there is
no difference between dec_params->bit_depth and ctx->bit_depth, you shouldn't
just use ordinary division. If bit_depth is 10, it will be rounded down. And
if you decide to use bit_depth from context, please remove dec_params
argument.

Best regards,
Jernej

> }
>
> static size_t mv_offset(const struct hantro_ctx *ctx,




\
 
 \ /
  Last update: 2023-09-10 15:23    [W:0.682 / U:0.368 seconds]
©2003-2020 Jasper Spaans|hosted at Digital Ocean and TransIP|Read the blog|Advertise on this site