Messages in this thread | | | Date | Mon, 21 Aug 2023 23:46:58 +0530 | Subject | Re: [PATCH 0/4] drm/amdgpu: Explicitly add a flexible array at the end of 'struct amdgpu_bo_list' and simplify amdgpu_bo_list_create() | From | Arunpravin Paneer Selvam <> |
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Hi Christian,
I ran GLMark2, unigine heaven and Tomb Raider on steam. I didn't observe any issues.
Regards, Arun.
On 8/21/2023 4:33 PM, Christian König wrote: > Am 20.08.23 um 11:51 schrieb Christophe JAILLET: >> This serie simplifies amdgpu_bo_list_create() and usage of the 'struct >> amdgpu_bo_list'. > > Oh, yes please. That's something I always wanted to cleanup as well. > >> It is compile tested only. > > That bothers me a bit. Arun, Vitaly, Shashank can anybody with time > run a quick test on this? Preferable the IGT tests, but this just some > game should probably do as well. > > Apart from that looks good to me, > Christian. > >> >> Christophe JAILLET (4): >> drm/amdgpu: Explicitly add a flexible array at the end of 'struct >> amdgpu_bo_list' >> drm/amdgpu: Remove a redundant sanity check >> drm/amdgpu: Remove amdgpu_bo_list_array_entry() >> drm/amdgpu: Use kvzalloc() to simplify code >> >> drivers/gpu/drm/amd/amdgpu/amdgpu_bo_list.c | 15 ++------------- >> drivers/gpu/drm/amd/amdgpu/amdgpu_bo_list.h | 18 ++++++------------ >> 2 files changed, 8 insertions(+), 25 deletions(-) >> >
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