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    SubjectRe: [PATCH v2 09/24] mips/cpu: Expose play_dead()'s prototype definition
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    Hi Josh,

    On 14/2/23 08:05, Josh Poimboeuf wrote:
    > Include <asm/smp.h> to make sure play_dead() matches its prototype going
    > forward.
    >
    > Acked-by: Florian Fainelli <f.fainelli@gmail.com>
    > Signed-off-by: Josh Poimboeuf <jpoimboe@kernel.org>
    > ---
    > arch/mips/kernel/smp-bmips.c | 1 +
    > 1 file changed, 1 insertion(+)
    >
    > diff --git a/arch/mips/kernel/smp-bmips.c b/arch/mips/kernel/smp-bmips.c
    > index f5d7bfa3472a..df9158e8329d 100644
    > --- a/arch/mips/kernel/smp-bmips.c
    > +++ b/arch/mips/kernel/smp-bmips.c
    > @@ -38,6 +38,7 @@
    > #include <asm/traps.h>
    > #include <asm/barrier.h>
    > #include <asm/cpu-features.h>
    > +#include <asm/smp.h>

    What about the other implementations?

    $ git grep -L asm/smp.h $(git grep -wlF 'play_dead(void)' arch/mips)
    arch/mips/cavium-octeon/smp.c
    arch/mips/kernel/smp-bmips.c
    arch/mips/kernel/smp-cps.c
    arch/mips/loongson64/smp.c

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