Messages in this thread | | | Date | Tue, 14 Feb 2023 08:46:41 +0100 | Subject | Re: [PATCH v2 09/24] mips/cpu: Expose play_dead()'s prototype definition | From | Philippe Mathieu-Daudé <> |
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Hi Josh,
On 14/2/23 08:05, Josh Poimboeuf wrote: > Include <asm/smp.h> to make sure play_dead() matches its prototype going > forward. > > Acked-by: Florian Fainelli <f.fainelli@gmail.com> > Signed-off-by: Josh Poimboeuf <jpoimboe@kernel.org> > --- > arch/mips/kernel/smp-bmips.c | 1 + > 1 file changed, 1 insertion(+) > > diff --git a/arch/mips/kernel/smp-bmips.c b/arch/mips/kernel/smp-bmips.c > index f5d7bfa3472a..df9158e8329d 100644 > --- a/arch/mips/kernel/smp-bmips.c > +++ b/arch/mips/kernel/smp-bmips.c > @@ -38,6 +38,7 @@ > #include <asm/traps.h> > #include <asm/barrier.h> > #include <asm/cpu-features.h> > +#include <asm/smp.h>
What about the other implementations?
$ git grep -L asm/smp.h $(git grep -wlF 'play_dead(void)' arch/mips) arch/mips/cavium-octeon/smp.c arch/mips/kernel/smp-bmips.c arch/mips/kernel/smp-cps.c arch/mips/loongson64/smp.c
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