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SubjectRe: [PATCH 1/1] hid-playstation: Fix button maps for the DualSense Edge controller
Supertuxkart uses SDL2, which doesn't have the proper evdev (or for
Windows dinput) mappings when not using the native hidapi/hidraw
backends.

Thanks,
Roderick

On Mon, Nov 27, 2023 at 6:19 PM Alexander Koskovich <AKoskovich@pm.me> wrote:
>
> To clarify, I did test this patch locally on Fedora Rawhide and confirm it works with games. It does resolve the issue, and is a workaround.
> It's not just Steam/Proton I'm seeing this issue in, I'm seeing it in native Linux games like SuperTuxKart.
>
>
>
> On Monday, November 27th, 2023 at 9:16 PM, Rahul Rameshbabu <sergeantsagara@protonmail.com> wrote:
>
>
> >
> >
> > On Sun, 26 Nov, 2023 00:15:49 +0000 "Alexander Koskovich" AKoskovich@pm.me wrote:
> >
> > > This brings functionality of the DualSense Edge controller inline
> > > with the stock PS5 controller.
> > >
> > > Signed-off-by: Alexander Koskovich akoskovich@pm.me
> > > ---
> >
> >
> > Will provide a follow-up to the relevant discussion.
> >
> > https://lore.kernel.org/linux-input/P8jVfYBAwiM_8MIgshN0osVVfshfBH2-oZCQuqoqh0Hy76_031zuZvYXWl0edtfTUwDOSNlc5priSRXI3G5dboVh5VPbcdxzAcEF7EvUVgo=@protonmail.com/T/#t
> >
> > Since I assume this patch was not actually tested to resolve the issue
> > based on the evtest results, I think we should drop this patch. Will
> > mention some details I might have with regards to the behavior you are
> > seeing with Steam/Proton specifically.
> >
> > --
> > Thanks,
> >
> > Rahul Rameshbabu
>

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