Messages in this thread | | | From | Miguel Ojeda <> | Date | Mon, 16 Oct 2023 12:57:36 +0200 | Subject | Re: Implement per-key keyboard backlight as auxdisplay? |
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On Fri, Oct 13, 2023 at 9:56 PM Pavel Machek <pavel@ucw.cz> wrote: > > So... a bit of rationale. The keyboard does not really fit into the > LED subsystem; LEDs are expected to be independent ("hdd led") and not > a matrix of them.
Makes sense.
> We do see various strange displays these days -- they commonly have > rounded corners and holes in them. I'm not sure how that's currently > supported, but I believe it is reasonable to view keyboard as a > display with slightly weird placing of pixels. > > Plus, I'd really like to play tetris on one of those :-). > > So, would presenting them as auxdisplay be acceptable? Or are there > better options?
It sounds like a fair use case -- auxdisplay are typically simple character-based or small graphical displays, e.g. 128x64, that may not be a "main" / usual screen as typically understood, but the concept is a bit fuzzy and we are a bit of a catch-all.
And "keyboard backlight display with a pixel/color per-key" does not sound like a "main" screen, and having some cute effects displayed there are the kind of thing that one could do in the usual small graphical ones too. :)
But if somebody prefers to create new categories (or subcategories within auxdisplay) to hold these, that could be nice too (in the latter case, I would perhaps suggest reorganizing all of the existing ones while at it).
Cheers, Miguel
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