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Subject[RFC PATCH v2 03/18] drm/drm_color_mgmt: add 3D LUT props to DRM color mgmt
Date
Add 3D LUT for gammar correction using a 3D lookup table. The position
in the color correction pipeline where 3D LUT is applied depends on hw
design, being after CTM or gamma. If just after CTM, a shaper lut must
be set to shape the content for a non-linear space. That details should
be handled by the driver according to its color capabilities.

--
v3:
- refactor CRTC 3D LUT API to use Alex Hung proposal for planes

Signed-off-by: Melissa Wen <mwen@igalia.com>
---
drivers/gpu/drm/drm_atomic_state_helper.c | 3 +++
drivers/gpu/drm/drm_atomic_uapi.c | 14 ++++++++++++++
drivers/gpu/drm/drm_color_mgmt.c | 19 +++++++++++++++++++
drivers/gpu/drm/drm_fb_helper.c | 2 ++
drivers/gpu/drm/drm_mode_config.c | 7 +++++++
include/drm/drm_crtc.h | 20 +++++++++++++++++++-
include/drm/drm_mode_config.h | 13 +++++++++++++
include/drm/drm_mode_object.h | 2 +-
8 files changed, 78 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/drm_atomic_state_helper.c b/drivers/gpu/drm/drm_atomic_state_helper.c
index 4bc860d6cf75..6e70f08e2f44 100644
--- a/drivers/gpu/drm/drm_atomic_state_helper.c
+++ b/drivers/gpu/drm/drm_atomic_state_helper.c
@@ -143,6 +143,8 @@ void __drm_atomic_helper_crtc_duplicate_state(struct drm_crtc *crtc,
drm_property_blob_get(state->ctm);
if (state->shaper_lut)
drm_property_blob_get(state->shaper_lut);
+ if (state->lut3d)
+ drm_property_blob_get(state->lut3d);
if (state->gamma_lut)
drm_property_blob_get(state->gamma_lut);

@@ -218,6 +220,7 @@ void __drm_atomic_helper_crtc_destroy_state(struct drm_crtc_state *state)
drm_property_blob_put(state->degamma_lut);
drm_property_blob_put(state->ctm);
drm_property_blob_put(state->shaper_lut);
+ drm_property_blob_put(state->lut3d);
drm_property_blob_put(state->gamma_lut);
}
EXPORT_SYMBOL(__drm_atomic_helper_crtc_destroy_state);
diff --git a/drivers/gpu/drm/drm_atomic_uapi.c b/drivers/gpu/drm/drm_atomic_uapi.c
index 5339350c858d..29297badf028 100644
--- a/drivers/gpu/drm/drm_atomic_uapi.c
+++ b/drivers/gpu/drm/drm_atomic_uapi.c
@@ -438,6 +438,16 @@ static int drm_atomic_crtc_set_property(struct drm_crtc *crtc,
&replaced);
state->color_mgmt_changed |= replaced;
return ret;
+ } else if (property == config->lut3d_property) {
+ ret = drm_atomic_replace_property_blob_from_id(dev,
+ &state->lut3d,
+ val,
+ -1, sizeof(struct drm_color_lut),
+ &replaced);
+ state->color_mgmt_changed |= replaced;
+ return ret;
+ } else if (property == config->lut3d_mode_property) {
+ state->lut3d_mode = val;
} else if (property == config->gamma_lut_property) {
ret = drm_atomic_replace_property_blob_from_id(dev,
&state->gamma_lut,
@@ -491,6 +501,10 @@ drm_atomic_crtc_get_property(struct drm_crtc *crtc,
*val = (state->ctm) ? state->ctm->base.id : 0;
else if (property == config->shaper_lut_property)
*val = (state->shaper_lut) ? state->shaper_lut->base.id : 0;
+ else if (property == config->lut3d_property)
+ *val = (state->lut3d) ? state->lut3d->base.id : 0;
+ else if (property == config->lut3d_mode_property)
+ *val = state->lut3d_mode;
else if (property == config->gamma_lut_property)
*val = (state->gamma_lut) ? state->gamma_lut->base.id : 0;
else if (property == config->prop_out_fence_ptr)
diff --git a/drivers/gpu/drm/drm_color_mgmt.c b/drivers/gpu/drm/drm_color_mgmt.c
index cf6a998b4298..f92633b3b67e 100644
--- a/drivers/gpu/drm/drm_color_mgmt.c
+++ b/drivers/gpu/drm/drm_color_mgmt.c
@@ -87,6 +87,25 @@
* publish the largest size, and sub-sample smaller sized LUTs
* appropriately.
*
+ * “LUT3D”:
+ * Blob property to set the 3D LUT mapping pixel data after the color
+ * transformation matrix and before gamma 1D lut correction. The
+ * data is interpreted as an array of &struct drm_color_lut elements.
+ * Hardware might choose not to use the full precision of the LUT
+ * elements.
+ *
+ * Setting this to NULL (blob property value set to 0) means a the output
+ * color is identical to the input color. This is generally the driver
+ * boot-up state too. Drivers can access this blob through
+ * &drm_crtc_state.gamma_lut.
+ *
+ * “LUT3D_MODE”:
+ * Enum property to give the mode of the 3D lookup table to be set on the
+ * LUT3D property. A mode specifies size, stride, bit depth and color
+ * format and depends on the underlying hardware). If drivers support
+ * multiple 3D LUT modes, they should be declared in a array of
+ * drm_color_lut3d_mode and they will be advertised as an enum.
+ *
* “GAMMA_LUT”:
* Blob property to set the gamma lookup table (LUT) mapping pixel data
* after the transformation matrix to data sent to the connector. The
diff --git a/drivers/gpu/drm/drm_fb_helper.c b/drivers/gpu/drm/drm_fb_helper.c
index f8b4611cbb4a..6130c44c79f6 100644
--- a/drivers/gpu/drm/drm_fb_helper.c
+++ b/drivers/gpu/drm/drm_fb_helper.c
@@ -1131,6 +1131,8 @@ static int setcmap_atomic(struct fb_cmap *cmap, struct fb_info *info)
replaced |= drm_property_replace_blob(&crtc_state->ctm, NULL);
replaced |= drm_property_replace_blob(&crtc_state->shaper_lut,
NULL);
+ replaced |= drm_property_replace_blob(&crtc_state->lut3d,
+ NULL);
replaced |= drm_property_replace_blob(&crtc_state->gamma_lut,
gamma_lut);

diff --git a/drivers/gpu/drm/drm_mode_config.c b/drivers/gpu/drm/drm_mode_config.c
index 6468cecc7081..5c37d84cdabf 100644
--- a/drivers/gpu/drm/drm_mode_config.c
+++ b/drivers/gpu/drm/drm_mode_config.c
@@ -368,6 +368,13 @@ static int drm_mode_create_standard_properties(struct drm_device *dev)
return -ENOMEM;
dev->mode_config.shaper_lut_size_property = prop;

+ prop = drm_property_create(dev,
+ DRM_MODE_PROP_BLOB,
+ "LUT3D", 0);
+ if (!prop)
+ return -ENOMEM;
+ dev->mode_config.lut3d_property = prop;
+
prop = drm_property_create(dev,
DRM_MODE_PROP_BLOB,
"GAMMA_LUT", 0);
diff --git a/include/drm/drm_crtc.h b/include/drm/drm_crtc.h
index 7f289e0153aa..805a50c36a70 100644
--- a/include/drm/drm_crtc.h
+++ b/include/drm/drm_crtc.h
@@ -152,7 +152,7 @@ struct drm_crtc_state {
bool zpos_changed : 1;
/**
* @color_mgmt_changed: Color management properties have changed
- * (@shaper_lut, @gamma_lut, @degamma_lut or @ctm). Used by
+ * (@shaper_lut, @lut3d, @gamma_lut, @degamma_lut or @ctm). Used by
* the atomic helpers and drivers to steer the atomic commit control
* flow.
*/
@@ -289,6 +289,24 @@ struct drm_crtc_state {
*/
struct drm_property_blob *shaper_lut;

+ /**
+ * @lut3d:
+ *
+ * 3D Lookup table for converting pixel data. Position where it takes
+ * place depends on hw design, after @ctm or @gamma_lut. See
+ * drm_crtc_enable_color_mgmt(). The blob (if not NULL) is an array of
+ * &struct drm_color_lut.
+ */
+ struct drm_property_blob *lut3d;
+
+ /**
+ * @lut3d_mode:
+ * This is a blob_id and exposes the platform capabilities wrt
+ * various 3dlut. This also helps user select a 3dlut mode amongst
+ * the supported ones.
+ */
+ u32 lut3d_mode;
+
/**
* @target_vblank:
*
diff --git a/include/drm/drm_mode_config.h b/include/drm/drm_mode_config.h
index c174d3a7c951..6cb96f403de2 100644
--- a/include/drm/drm_mode_config.h
+++ b/include/drm/drm_mode_config.h
@@ -812,6 +812,19 @@ struct drm_mode_config {
*/
struct drm_property *shaper_lut_size_property;

+ /**
+ * @lut3d_property: Optional CRTC property to set the 3D LUT used to
+ * convert colors; before or after gamma conversion depends on hw
+ * design. A shaper LUT can be used to delinearize content before apply
+ * 3D LUT correction.
+ */
+ struct drm_property *lut3d_property;
+ /**
+ * @lut3d_mode_property: Optional CRTC property to describe 3D LUT modes
+ * supported by the driver.
+ */
+ struct drm_property *lut3d_mode_property;
+
/**
* @gamma_lut_property: Optional CRTC property to set the LUT used to
* convert the colors, after the CTM matrix, to the gamma space of the
diff --git a/include/drm/drm_mode_object.h b/include/drm/drm_mode_object.h
index 5e75b51936e6..d39ee21f26db 100644
--- a/include/drm/drm_mode_object.h
+++ b/include/drm/drm_mode_object.h
@@ -60,7 +60,7 @@ struct drm_mode_object {
void (*free_cb)(struct kref *kref);
};

-#define DRM_OBJECT_MAX_PROPERTY 26
+#define DRM_OBJECT_MAX_PROPERTY 28
/**
* struct drm_object_properties - property tracking for &drm_mode_object
*/
--
2.35.1
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