Messages in this thread Patch in this message | | | From | Nate Yocom <> | Subject | [PATCH v6 2/5] Input: joystick: xpad: Add X-Box Adaptive XBox button | Date | Thu, 8 Sep 2022 10:39:27 -0700 |
| |
Adaptive controller sets 0x02 bit for this button, all others set 0x01 so presence of either is used for BTN_MODE.
Signed-off-by: Nate Yocom <nate@yocom.org> Tested-by: Bastien Nocera <hadess@hadess.net> --- drivers/input/joystick/xpad.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/drivers/input/joystick/xpad.c b/drivers/input/joystick/xpad.c index c8b38bb73d34..dff0d099d416 100644 --- a/drivers/input/joystick/xpad.c +++ b/drivers/input/joystick/xpad.c @@ -858,7 +858,7 @@ static void xpadone_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char if (data[1] == 0x30) xpadone_ack_mode_report(xpad, data[2]); - input_report_key(dev, BTN_MODE, data[4] & 0x01); + input_report_key(dev, BTN_MODE, data[4] & 0x03); input_sync(dev); return; } -- 2.30.2
| |