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SubjectRe: [PATCH RFC v2 net-next 0/5] net: Qdisc backpressure infrastructure
On Tue, Aug 30, 2022 at 10:28:01AM +0800, Yafang Shao wrote:
> On Tue, Aug 23, 2022 at 1:02 AM Eric Dumazet <edumazet@google.com> wrote:
> >
> > On Mon, Aug 22, 2022 at 2:10 AM Peilin Ye <yepeilin.cs@gmail.com> wrote:
> > >
> > > From: Peilin Ye <peilin.ye@bytedance.com>
> > >
> > > Hi all,
> > >
> > > Currently sockets (especially UDP ones) can drop a lot of packets at TC
> > > egress when rate limited by shaper Qdiscs like HTB. This patchset series
> > > tries to solve this by introducing a Qdisc backpressure mechanism.
> > >
> > > RFC v1 [1] used a throttle & unthrottle approach, which introduced several
> > > issues, including a thundering herd problem and a socket reference count
> > > issue [2]. This RFC v2 uses a different approach to avoid those issues:
> > >
> > > 1. When a shaper Qdisc drops a packet that belongs to a local socket due
> > > to TC egress congestion, we make part of the socket's sndbuf
> > > temporarily unavailable, so it sends slower.
> > >
> > > 2. Later, when TC egress becomes idle again, we gradually recover the
> > > socket's sndbuf back to normal. Patch 2 implements this step using a
> > > timer for UDP sockets.
> > >
> > > The thundering herd problem is avoided, since we no longer wake up all
> > > throttled sockets at the same time in qdisc_watchdog(). The socket
> > > reference count issue is also avoided, since we no longer maintain socket
> > > list on Qdisc.
> > >
> > > Performance is better than RFC v1. There is one concern about fairness
> > > between flows for TBF Qdisc, which could be solved by using a SFQ inner
> > > Qdisc.
> > >
> > > Please see the individual patches for details and numbers. Any comments,
> > > suggestions would be much appreciated. Thanks!
> > >
> > > [1] https://lore.kernel.org/netdev/cover.1651800598.git.peilin.ye@bytedance.com/
> > > [2] https://lore.kernel.org/netdev/20220506133111.1d4bebf3@hermes.local/
> > >
> > > Peilin Ye (5):
> > > net: Introduce Qdisc backpressure infrastructure
> > > net/udp: Implement Qdisc backpressure algorithm
> > > net/sched: sch_tbf: Use Qdisc backpressure infrastructure
> > > net/sched: sch_htb: Use Qdisc backpressure infrastructure
> > > net/sched: sch_cbq: Use Qdisc backpressure infrastructure
> > >
> >
> > I think the whole idea is wrong.
> >
> > Packet schedulers can be remote (offloaded, or on another box)
> >
> > The idea of going back to socket level from a packet scheduler should
> > really be a last resort.
> >
> > Issue of having UDP sockets being able to flood a network is tough, I
> > am not sure the core networking stack
> > should pretend it can solve the issue.
> >
> > Note that FQ based packet schedulers can also help already.
>
> We encounter a similar issue when using (fq + edt-bpf) to limit UDP
> packet, because of the qdisc buffer limit.
> If the qdisc buffer limit is too small, the UDP packet will be dropped
> in the qdisc layer. But the sender doesn't know that the packets has
> been dropped, so it will continue to send packets, and thus more and
> more packets will be dropped there. IOW, the qdisc will be a
> bottleneck before the bandwidth limit is reached.
> We workaround this issue by enlarging the buffer limit and flow_limit
> (the proper values can be calculated from net.ipv4.udp_mem and
> net.core.wmem_default).
> But obviously this is not a perfect solution, because
> net.ipv4.udp_mem or net.core.wmem_default may be changed dynamically.
> We also think about a solution to build a connection between udp
> memory and qdisc limit, but not sure if it is a good idea neither.

This is literally what this patchset does. Although this patchset does
not touch any TCP (as TCP has TSQ), I think this is a better approach
than TSQ, because TSQ has no idea about Qdisc limit.

Thanks.

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