Messages in this thread Patch in this message | | | From | Wolfram Sang <> | Subject | [PATCH 1/2] Input: move from strlcpy with unused retval to strscpy | Date | Thu, 18 Aug 2022 23:01:55 +0200 |
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Follow the advice of the below link and prefer 'strscpy' in this subsystem. Conversion is 1:1 because the return value is not used. Generated by a coccinelle script.
Link: https://lore.kernel.org/r/CAHk-=wgfRnXz0W3D37d01q3JFkr_i_uTL=V6A6G1oUZcprmknw@mail.gmail.com/ Signed-off-by: Wolfram Sang <wsa+renesas@sang-engineering.com> --- include/linux/gameport.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/include/linux/gameport.h b/include/linux/gameport.h index 69081d899492..8c2f00018e89 100644 --- a/include/linux/gameport.h +++ b/include/linux/gameport.h @@ -110,7 +110,7 @@ static inline void gameport_free_port(struct gameport *gameport) static inline void gameport_set_name(struct gameport *gameport, const char *name) { - strlcpy(gameport->name, name, sizeof(gameport->name)); + strscpy(gameport->name, name, sizeof(gameport->name)); } /* -- 2.35.1
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