Messages in this thread Patch in this message | | | From | Nate Yocom <> | Subject | [PATCH v4 3/3] Input: joystick: xpad: Add X-Box Adaptive Controller XBox button | Date | Wed, 17 Aug 2022 10:51:34 -0700 |
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Adaptive controller sets 0x02 bit for this button, all others set 0x01 so presence of either is used for BTN_MODE.
Signed-off-by: Nate Yocom <nate@yocom.org> Tested-by: Bastien Nocera <hadess@hadess.net> --- drivers/input/joystick/xpad.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/drivers/input/joystick/xpad.c b/drivers/input/joystick/xpad.c index 561e097396fb..f65e8b1d46e2 100644 --- a/drivers/input/joystick/xpad.c +++ b/drivers/input/joystick/xpad.c @@ -859,7 +859,7 @@ static void xpadone_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char if (data[1] == 0x30) xpadone_ack_mode_report(xpad, data[2]); - input_report_key(dev, BTN_MODE, data[4] & 0x01); + input_report_key(dev, BTN_MODE, data[4] & 0x03); input_sync(dev); return; } -- 2.30.2
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