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SubjectRe: [PATCH v3] random: handle archrandom with multiple longs
On Mon, Jul 25, 2022 at 11:36 AM David Laight <David.Laight@aculab.com> wrote:
>
> ...
> > More directly, the reason we don't want to error is because the use case
> > has fallbacks meant to handle errors. The cascade looks like this
> > (quoting from the other email):
> >
> > unsigned long array[whatever];
> > for (i = 0; i < ARRAY_SIZE(array);) {
> > longs = arch_get_random_seed_longs(&array[i], ARRAY_SIZE(array) - i);
> > if (longs) {
> > i += longs;
> > continue;
> > }
> > longs = arch_get_random_longs(&array[i], ARRAY_SIZE(array) - i);
> > if (longs) {
> > i += longs;
> > continue;
> > }
> > array[i++] = random_get_entropy();
> > }
> >
> > It tries to get the best that it can as much as it can, but isn't going
> > to block or do anything too nuts for that.
>
> Do you really want to retry the earlier calls that returned no data?

Does the above code do that?

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