lkml.org 
[lkml]   [2022]   [Jun]   [23]   [last100]   RSS Feed
Views: [wrap][no wrap]   [headers]  [forward] 
 
Messages in this thread
Patch in this message
/
From
Subject[PATCH 4.14 199/237] ASoC: wm8962: Fix suspend while playing music
Date
From: Adam Ford <aford173@gmail.com>

[ Upstream commit d1f5272c0f7d2e53c6f2480f46725442776f5f78 ]

If the audio CODEC is playing sound when the system is suspended,
it can be left in a state which throws the following error:

wm8962 3-001a: ASoC: error at soc_component_read_no_lock on wm8962.3-001a: -16

Once this error has occurred, the audio will not work again until rebooted.

Fix this by configuring SET_SYSTEM_SLEEP_PM_OPS.

Signed-off-by: Adam Ford <aford173@gmail.com>
Acked-by: Charles Keepax <ckeepax@opensource.cirrus.com>
Link: https://lore.kernel.org/r/20220526182129.538472-1-aford173@gmail.com
Signed-off-by: Mark Brown <broonie@kernel.org>
Signed-off-by: Sasha Levin <sashal@kernel.org>
---
sound/soc/codecs/wm8962.c | 1 +
1 file changed, 1 insertion(+)

diff --git a/sound/soc/codecs/wm8962.c b/sound/soc/codecs/wm8962.c
index 0e8008d38161..d46881f96c16 100644
--- a/sound/soc/codecs/wm8962.c
+++ b/sound/soc/codecs/wm8962.c
@@ -3861,6 +3861,7 @@ static int wm8962_runtime_suspend(struct device *dev)
#endif

static const struct dev_pm_ops wm8962_pm = {
+ SET_SYSTEM_SLEEP_PM_OPS(pm_runtime_force_suspend, pm_runtime_force_resume)
SET_RUNTIME_PM_OPS(wm8962_runtime_suspend, wm8962_runtime_resume, NULL)
};

--
2.35.1


\
 
 \ /
  Last update: 2022-06-23 19:43    [W:0.473 / U:0.984 seconds]
©2003-2020 Jasper Spaans|hosted at Digital Ocean and TransIP|Read the blog|Advertise on this site