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SubjectRe: RFC: Memory Tiering Kernel Interfaces (v2)
On Wed, May 18, 2022 at 5:00 AM Jonathan Cameron
<Jonathan.Cameron@huawei.com> wrote:
>
> On Wed, 18 May 2022 00:09:48 -0700
> Wei Xu <weixugc@google.com> wrote:
>
> > On Thu, May 12, 2022 at 8:00 AM Jonathan Cameron
> > <Jonathan.Cameron@huawei.com> wrote:
> > >
> > > On Wed, 11 May 2022 23:22:11 -0700
> > > Wei Xu <weixugc@google.com> wrote:
> > > > The current kernel has the basic memory tiering support: Inactive
> > > > pages on a higher tier NUMA node can be migrated (demoted) to a lower
> > > > tier NUMA node to make room for new allocations on the higher tier
> > > > NUMA node. Frequently accessed pages on a lower tier NUMA node can be
> > > > migrated (promoted) to a higher tier NUMA node to improve the
> > > > performance.
> > > >
> > > > In the current kernel, memory tiers are defined implicitly via a
> > > > demotion path relationship between NUMA nodes, which is created during
> > > > the kernel initialization and updated when a NUMA node is hot-added or
> > > > hot-removed. The current implementation puts all nodes with CPU into
> > > > the top tier, and builds the tier hierarchy tier-by-tier by establishing
> > > > the per-node demotion targets based on the distances between nodes.
> > > >
> > > > This current memory tier kernel interface needs to be improved for
> > > > several important use cases:
> > > >
> > > > * The current tier initialization code always initializes
> > > > each memory-only NUMA node into a lower tier. But a memory-only
> > > > NUMA node may have a high performance memory device (e.g. a DRAM
> > > > device attached via CXL.mem or a DRAM-backed memory-only node on
> > > > a virtual machine) and should be put into a higher tier.
> > > >
> > > > * The current tier hierarchy always puts CPU nodes into the top
> > > > tier. But on a system with HBM (e.g. GPU memory) devices, these
> > > > memory-only HBM NUMA nodes should be in the top tier, and DRAM nodes
> > > > with CPUs are better to be placed into the next lower tier.
> > > >
> > > > * Also because the current tier hierarchy always puts CPU nodes
> > > > into the top tier, when a CPU is hot-added (or hot-removed) and
> > > > triggers a memory node from CPU-less into a CPU node (or vice
> > > > versa), the memory tier hierarchy gets changed, even though no
> > > > memory node is added or removed. This can make the tier
> > > > hierarchy unstable and make it difficult to support tier-based
> > > > memory accounting.
> > > >
> > > > * A higher tier node can only be demoted to selected nodes on the
> > > > next lower tier as defined by the demotion path, not any other
> > > > node from any lower tier. This strict, hard-coded demotion order
> > > > does not work in all use cases (e.g. some use cases may want to
> > > > allow cross-socket demotion to another node in the same demotion
> > > > tier as a fallback when the preferred demotion node is out of
> > > > space), and has resulted in the feature request for an interface to
> > > > override the system-wide, per-node demotion order from the
> > > > userspace. This demotion order is also inconsistent with the page
> > > > allocation fallback order when all the nodes in a higher tier are
> > > > out of space: The page allocation can fall back to any node from
> > > > any lower tier, whereas the demotion order doesn't allow that.
> > > >
> > > > * There are no interfaces for the userspace to learn about the memory
> > > > tier hierarchy in order to optimize its memory allocations.
> > > >
> > > > I'd like to propose revised memory tier kernel interfaces based on
> > > > the discussions in the threads:
> > > >
> > > > - https://lore.kernel.org/lkml/20220425201728.5kzm4seu7rep7ndr@offworld/T/
> > > > - https://lore.kernel.org/linux-mm/20220426114300.00003ad8@Huawei.com/t/
> > > > - https://lore.kernel.org/linux-mm/867bc216386eb6cbf54648f23e5825830f5b922e.camel@intel.com/T/
> > > >
> > > >
> > > > High-level Design Ideas
> > > > =======================
> > > >
> > > > * Define memory tiers explicitly, not implicitly.
> > > >
> > > > * Memory tiers are defined based on hardware capabilities of memory
> > > > nodes, not their relative node distances between each other.
> > > >
> > > > * The tier assignment of each node is independent from each other.
> > > > Moving a node from one tier to another tier doesn't affect the tier
> > > > assignment of any other node.
> > > >
> > > > * The node-tier association is stable. A node can be reassigned to a
> > > > different tier only under the specific conditions that don't block
> > > > future tier-based memory cgroup accounting.
> > > >
> > > > * A node can demote its pages to any nodes of any lower tiers. The
> > > > demotion target node selection follows the allocation fallback order
> > > > of the source node, which is built based on node distances. The
> > > > demotion targets are also restricted to only the nodes from the tiers
> > > > lower than the source node. We no longer need to maintain a separate
> > > > per-node demotion order (node_demotion[]).
> > > >
> > >
> > > Hi Wei,
> > >
> > > This proposal looks good to me, though we'll be having fun
> > > white boarding topologies from our roadmaps for the next few days :)
> >
> > That's good to hear.
> >
> > > A few comments inline. It also seems likely to me that there is little
> > > benefit in starting with 3 tiers as the maximum. Seems unlikely the
> > > code will be substantially simpler for 3 than it would be for 4 or 5.
> > > I've drawn out one simple case that needs 4 to do sensible things.
> >
> > We can make the number of tiers a config option. 3 tiers are just what
> > the kernel can reasonably initialize when there isn't enough hardware
> > performance information from the firmware.
> Now I think your rank solution below solves the following (but I wrote
> it before reading that part properly :) ...
>
> One issue with a config option is not breaking ABI if some distro
> changes that option or we change a default value in future.
> It may take some care.
>
> Imagine that today we think 3 tiers is fine and default to tier 1 for DDR.
> Someone writes a script to say their special device attached memory must
> be in node 1 as well on assumption it is the same tier as DDR (policy
> decision).
> Later we decide to move the default DDR to tier 2 because we have
> lots of hardware platforms where it makes sense to have multiple
> faster tiers.
>
> Their policy script now puts some memory in a node that doesn't have
> the same relationship to the default node.
>
> If we define a 'default_node' or similar sysfs file in memtier
> as read only report of what the kernel is defaulting to we can
> at least argue they should have read it (no way of actually making
> them do so though :(
>
>
> >
> > > >
> > > > Sysfs Interfaces
> > > > ================
> > > >
> > > > * /sys/devices/system/memtier/memtierN/nodelist
> > > >
> > > > where N = 0, 1, 2 (the kernel supports only 3 tiers for now).
> > > >
> > > > Format: node_list
> > > >
> > > > Read-only. When read, list the memory nodes in the specified tier.
> > > >
> > > > Tier 0 is the highest tier, while tier 2 is the lowest tier.
> > > >
> > > > The absolute value of a tier id number has no specific meaning.
> > > > What matters is the relative order of the tier id numbers.
> > > >
> > > > When a memory tier has no nodes, the kernel can hide its memtier
> > > > sysfs files.
> > > >
> > > > * /sys/devices/system/node/nodeN/memtier
> > > >
> > > > where N = 0, 1, ...
> > > >
> > > > Format: int or empty
> > > >
> > > > When read, list the memory tier that the node belongs to. Its value
> > > > is empty for a CPU-only NUMA node.
> > > >
> > > > When written, the kernel moves the node into the specified memory
> > > > tier if the move is allowed. The tier assignment of all other nodes
> > > > are not affected.
> > > >
> > > > Initially, we can make this interface read-only.
> > > >
> > > >
> > > > Kernel Representation
> > > > =====================
> > > >
> > > > * All memory tiering code is guarded by CONFIG_TIERED_MEMORY.
> > > >
> > > > * #define MAX_MEMORY_TIERS 3
> > > >
> > > > Support 3 memory tiers for now.
> > > >
> > > > * #define MEMORY_DEFAULT_TIER 1
> > > >
> > > > The default tier that a memory node is assigned to.
> > > >
> > > > * nodemask_t memory_tiers[MAX_MEMORY_TIERS]
> > > >
> > > > Store memory nodes by tiers.
> > > >
> > > > * int node_tier_map[MAX_NUMNODES]
> > > >
> > > > Map a node to its tier.
> > > >
> > > > For each CPU-only node c, node_tier_map[c] = -1.
> > > >
> > > >
> > > > Memory Tier Initialization
> > > > ==========================
> > > >
> > > > By default, all memory nodes are assigned to the default tier
> > > > (MEMORY_DEFAULT_TIER).
> > >
> > > This is tighter than it needs to be. In many cases we can easily
> > > establish if there is any possibility of CPU being hotplugged into
> > > a memory node. If it's CXL attached no way CPUs are going to be
> > > turning up their later :) If CPU HP into a given node can't happen
> > > we can be more flexible and I think that often results in better decisions.
> > > See example below, though obviously I could just use the userspace
> > > interface to fix that up anyway or have a CXL driver move it around
> > > if that's relevant. In some other cases I'm fairly sure we know in
> > > advance where CPUs can be added but I'd need to check all the
> > > relevant specs to be sure there aren't any corner cases. I 'think'
> > > for ARM for example we know where all possible CPUs can be hotplugged
> > > (constraint coming from the interrupt controller + the fact that only
> > > virtual CPU HP is defined).
> >
> > We may not always want to put a CXL-attached memory device into a
> > slower tier because even though CXL does add some additional latency,
> > both the memory device and CXL can still be very capable in
> > performance and may not be much slower (if any) than the on-board DRAM
> > (e.g. DRAM from a remote CPU socket).
>
> Absolutely - though it should also report it's performance via
> CDAT etc so the information available should be rich.
>
> >
> > Also, the default tier here is just the initial tier assignment of
> > each node, which behaves as if there were no tiering. A tiering
> > kernel init function can certainly reassign the tier for each node if
> > it knows enough about the hardware performance for these nodes from
> > the firmware.
>
> Understood. In someways I'd be happier if we didn't provide an inkernel
> interface to set the tier assignments at all and made it a userspace
> policy decision. That way we'd pretty much oblige distros to put
> in place sensible scripts on day one. Probably too late for that though :(
>
>
> > > >
> > > > node distances:
> > > > node 0 1 2 3
> > > > 0 10 100 30 40
> > > > 1 100 10 120 110
> > > > 2 30 120 10 80
> > > > 3 40 110 80 10
> > > >
> > > > $ cat /sys/devices/system/memtier/memtier*/nodelist
> > > > 1
> > > > 0,3
> > > > 2
> > > >
> > > > $ cat /sys/devices/system/node/node*/memtier
> > > > 1
> > > > 0
> > > > 2
> > > > 1
> > > >
> > > > Demotion fallback order:
> > > > node 0: 2
> > > > node 1: 0, 3, 2
> > > > node 2: empty
> > > > node 3: 2
> > >
> > > This is close but not quite the same as the example
> > > Hesham gave (note the node timing 1 to 0 on in the table
> > > with that example didn't make sense). I added another
> > > level of switching to make the numbers more obviously
> > > different and show how critical it might be.
> > >
> > > * Example 6:
> > >
> > > Node 0 is a DRAM node with CPU.
> > > Node 1 is a GPU node.
> > > Node 2 is a PMEM node.
> > > Node 3 is an extremely large, DRAM node without CPU.
> > > (Key point here being that it probably never makes sense
> > > to demote to anywhere else from this memory).
> > >
> > >
> > > I've redone the timings wrt to example 5.
> > > Basis for this is 0 and 2 are directly connected
> > > via controllers in an SoC. 1 and 3 are connected
> > > via a a common switch one switch down switch
> > > (each hop via this is 100)
> > > All drams cost 10 once you've reached correct node
> > > and pmem costs 30 from SoC.
> > > Numbers get too large as a result but meh, I'm making
> > > a point not providing real numbers :)
> > >
> > > PMEM Node 2
> > > |(30)
> > > CPU + DRAM Node0
> > > |(100)
> > > Switch 1
> > > |(100)
> > > Switch 2
> > > (100) | |(100)
> > > Node 1 GPU Node3 Large memory.
> > >
> > >
> > > With one level of s
> > >
> > > Node 2 (PMEM) ----
> > > / | \
> > > / | 30 \ 330
> > > | | 310 \
> > > | Node 0 (DRAM) ---- Node 1 (GPU)
> > > \ \ /
> > > \ \ 310 / 210
> > > 330 \ \ /
> > > --- Node 3 (Extremely large DRAM)
> > >
> > > To my mind, we should potentially also take into account
> > > the fact that Node3 can be known to never contain CPUs
> > > (in at least some architectures we know where the CPUs
> > > might be added later, they can't just magically turn up
> > > anywhere in the topology).
> > >
> > > node distances:
> > > node 0 1 2 3
> > > 0 10 310 30 310
> > > 1 310 10 330 210
> > > 2 30 330 10 330
> > > 3 310 210 330 10
> > >
> > > So, my ideal would treat node 3 different from other dram nodes
> > > as we know it can't have CPUs. Trying to come up with an
> > > always correct order for nodes 3 and 2 is tricky as to a certain
> > > extent depends on capacity. If node 2 was big enough to take
> > > any demotion from node 0 and still have lots of room then demoting
> > > there form node 3 would make sense and visa versa.
> > >
> > >
> > > $ cat /sys/devices/system/memtier/memtier*/nodelist
> > > 1
> > > 0
> > > 2
> > > 3
> > >
> > >
> > > $ cat /sys/devices/system/node/node*/memtier
> > > 1
> > > 0
> > > 2
> > > 3
> > >
> > > Demotion fallback order:
> > > node 0: 2, 3
> > > node 1: 3, 0, 2 (key being we will almost always have less pressure on node 3)
> > > node 2: 3
> > > node 3: empty
> > >
> > > or as Hesham just pointed out this can be done with 3 tiers
> > > because we can put the GPU and CPU in the same tier because
> > > their is little reason to demote from one to the other.
> >
> > Thank you for the example. It makes sense to me to have node 3 on its
> > own tier. We can have either 3 tiers or 4 tiers in total (assuming
> > that the max number of tiers is a config option).
> >
> > > We are also a bit worried about ABI backwards compatibility because
> > > of potential need to make more space in tiers lower in number than
> > > CPU attached DDR. I rather liked the negative proposal with
> > > default as 0 that Huang, Ying made.
> >
> > It is hard to have negative values as the device IDs.
>
> Doh. Obvious, but I missed that issue ;)
>
> >
> > The current proposal equals the tier device ID to the tier hierarchy
> > level, which makes the interface simpler, but less flexible. How
> > about the following proposal (which decouples the tier device ID from
> > the tier level)?
> >
> > /sys/devices/system/memtier/memtierN/nodelist
> > /sys/devices/system/memtier/memtierN/rank
> >
> > Each memory tier N has two sysfs files:
> > - nodelist: the nodes that are in this tier
> > - rank: an opaque value that helps decide the level at which this tier
> > is in the tier hierarchy (smaller value means faster tier)
>
> This we could do with negatives for faster than normal RAM. 0 is a nice
> default value. I'm assuming rank is userspace writeable?

Maybe. It is simpler if rank doesn't change, though.

> >
> > The tier hierarchy is determined by "rank", not by the device id
> > number N from "memtierN".
> >
> > The absolute value of "rank" of a memtier doesn't necessarily carry
> > any meaning. Its value relative to other memtiers decides the level of
> > this memtier in the tier hierarchy.
> >
> > The CPU-attached DRAM nodes are always in memtier0 (the device ID),
> > but memtier0 may not always be the top-tier, e.g. its level can be 3
> > in a 5-tier system.
> >
> > For the above example (example 6), we can have:
> >
> > $ ls /sys/devices/system/memtier
> > memtier0
> > memtier1
> > memtier2
> > memtier128
> >
> > $ cat /sys/devices/system/memtier/memtier*/rank
> > 50
> > 60
> > 70
> > 10
> >
> > The tier order: memtier128 -> memtier0 -> memtier1 -> memtier2
> >
> > $ cat /sys/devices/system/memtier/memtier*/nodelist
> > 0
> > 2
> > 3
> > 1
> >
> > $ ls -l /sys/devices/system/node/node*/memtier
> > /sys/devices/system/node/node0/memtier -> /sys/devices/system/memtier/memtier0
> > /sys/devices/system/node/node1/memtier -> /sys/devices/system/memtier/memtier128
> > /sys/devices/system/node/node2/memtier -> /sys/devices/system/memtier/memtier1
> > /sys/devices/system/node/node3/memtier -> /sys/devices/system/memtier/memtier2
> >
> > To override the memory tier of a node, we can use a new, write-only,
>
> Why write-only?
> Why not just a number?

Sure. We can merge set_memtier and memtier into a single file (no
symlink) for read/write.

> > per-node interface file:
> >
> > /sys/devices/system/node/nodeN/set_memtier
> >
> > e.g.
> >
> > $ echo "memtier128" > sys/devices/system/node/node1/set_memtier
> >
> > Any comments?
>
> Nice :)
>
> Initially I thought this was over complicated when compared to just leaving space, but
> after a chat with Hesham just now you have us both convinced that this is an elegant solution.
>
> Few corners probably need fleshing out:
> * Use of an allocator for new tiers. Flat number at startup, or new one on write of unique
> value to set_memtier perhaps? Also whether to allow drivers to allocate (I think
> we should).
> * Multiple tiers with same rank. My assumption is from demotion path point of view you
> fuse them (treat them as if they were a single tier), but keep them expressed
> separately in the sysfs interface so that the rank can be changed independently.
> * Some guidance on what values make sense for given rank default that might be set by
> a driver. If we have multiple GPU vendors, and someone mixes them in a system we
> probably don't want the default values they use to result in demotion between them.
> This might well be a guidance DOC or appropriate set of #define

All of these are good ideas, though I am afraid that these can make
tier management too complex for what it's worth.

How about an alternative tier numbering scheme that uses major.minor
device IDs? For simplicity, we can just start with 3 major tiers.
New tiers can be inserted in-between using minor tier IDs.

> Sounds like a good direction to explore to me.
> Fairly low cost to implement and very flexible.
>
> Thanks,
>
> Jonathan
>
>
> >
> > > Jonathan
> > >
> > >
> > >
> > >
> > >
>
>

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