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SubjectRe: [PATCH v3 1/4] fbdev: Prevent possible use-after-free in fb_release()
From
Hi Javier

Am 10.05.22 um 11:06 schrieb Javier Martinez Canillas:
> Hello Thomas,
>
> On 5/10/22 10:50, Thomas Zimmermann wrote:
>
> [snip]
>
>>>> Drivers shouldn't really explicitly call this helper in my opinion.
>>
>> One more stupid question: does armada actually use
>> drm_fbdev_fb_destroy()? It's supposed to be a callback for struct
>> fb_ops. Armada uses it's own instance of fb_ops, which apparently
>> doesn't contain fb_destroy. [1]
>>
>
> No stupid question at all. You are correct on this. So I guess we still
> need this call in the drivers that don't provide a .fb_destroy() handler.
>
> I see many options here:
>
> 1) Document in drm_fb_helper_alloc_fbi() that drivers only need to call
> drm_fb_helper_fini() explicitly if they are not setting up a fbdev
> with drm_fbdev_generic_setup(), otherwise is not needed.
>
> 2) Make drm_fbdev_fb_destroy() an exported symbol so drivers that have
> custom fb_ops can use it.
>
> 3) Set .fb_destroy to drm_fbdev_fb_destroy() if isn't set by drivers when
> they call drm_fb_helper_initial_config() or drm_fb_helper_fill_info().
>
> I'm leaning towards option (3). Then the fb_info release will be automatic
> whether drivers are using the generic setup or a custom one.

IMHO this would just be another glitch to paper over all the broken
code. And if you follow through drm_fbdev_fb_helper(), [1] it'll call
_fini at some point and probably blow up in some other way. Instances of
struct fb_ops are also usually const.

The only reliable way AFAICT is to do what generic fbdev does: use
unregister_framebuffer and do the software cleanup somewhere within
fb_destroy. And then fix all drivers to use that pattern.

Best regards
Thomas

[1]
https://elixir.bootlin.com/linux/v5.17.6/source/drivers/gpu/drm/drm_fb_helper.c#L2082

>

--
Thomas Zimmermann
Graphics Driver Developer
SUSE Software Solutions Germany GmbH
Maxfeldstr. 5, 90409 Nürnberg, Germany
(HRB 36809, AG Nürnberg)
Geschäftsführer: Ivo Totev
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