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SubjectRe: [PATCH] drm/amdgpu: Fix NULL pointer dereference
Christian König, Simon Ser In fact, the code looks strange, we return
the return code, but for some reason we also write false and 0. In my
opinion, the caller should do this.
Of course, you are right, but I look from the position that nothing
should fall in the user system. There may be strange errors that occur
periodically under certain conditions and do not affect developers.
Also, the user will not always be able to correctly write a bug report.

Regards, Grigory.

пт, 8 апр. 2022 г. в 17:30, Christian König <christian.koenig@amd.com>:
>
> Am 08.04.22 um 15:21 schrieb Grigory Vasilyev:
> > Simon Ser and Bas Nieuwenhuizen, do you understand that you are
> > proposing to make the code less safe in the future? In the future,
> > someone might rewrite the code and we'll get an error.
>
> Which is perfectly fine.
>
> See error handling is to handle userspace or hardware errors and *not*
> coding errors.
>
> Testing all pointers for NULL without any reason is not defensive, but
> rather the exactly opposite since it helps hiding real bugs.
>
> Regards,
> Christian.
>
> >
> > пт, 8 апр. 2022 г. в 14:48, Simon Ser <contact@emersion.fr>:
> >> On Friday, April 8th, 2022 at 13:28, Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> wrote:
> >>
> >>> On Fri, Apr 8, 2022 at 12:01 PM Simon Ser contact@emersion.fr wrote:
> >>>
> >>>> Is amdgpu_display_get_fb_info ever called with NULL tiling_flags/tmz_surface?
> >>>> If not, there's no point in adding NULL checks.
> >>> It isn't called with NULL anywhere, the NULL checks that already exist
> >>> seem redundant.
> >> Grigory, would be be willing to submit a v2 which removes the unnecessary
> >> NULL checks?
>

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