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SubjectRe: [PATCH] drm/radeon: change si_default_state table from global to static
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On 4/4/22 5:34 AM, Christian König wrote:
> Am 04.04.22 um 14:32 schrieb Tom Rix:
>>
>> On 4/3/22 8:23 AM, Christian König wrote:
>>> Am 02.04.22 um 18:27 schrieb Tom Rix:
>>>> Smatch reports these issues
>>>> si_blit_shaders.c:31:11: warning: symbol 'si_default_state'
>>>>    was not declared. Should it be static?
>>>> si_blit_shaders.c:253:11: warning: symbol 'si_default_size'
>>>>    was not declared. Should it be static?
>>>>
>>>> Both symbols are only used in si.c.  Single file symbols
>>>> should be static.  So move the si_default_state and
>>>> si_default_size to si.c and change their
>>>> storage-class-specifier to static.
>>>>
>>>> Remove unneeded si_blit_shaders.[c|h]
>>>
>>> Uff, well NAK.
>>>
>>> IIRC this was intentionally moved into a separate file because it is
>>> rather large and not related to anything in si.c.
>>>
>>> It's unlikely that we are ever going to update it, but I would still
>>> rather want to keep it separated.
>>>
>>> You should rather just include si_blit_shaders.h in si_blit_shaders.c.
>>
>> Do you mean #include "si_blit_shaders.c" in si.c or similar ?
>
> No, as far as I can see you are getting this warning because of a
> missing previous prototype for the exported array.
>
> This can be avoided if you add si_blit_shaders.h as an include to
> si_blit_shaders.c.

The warning is a symptom.

There are about 5-6 similar big, global tables in radeon/ with similar
one file uses.

These global tables should become static.

Moving the table to si_blit_shader.h would keep it separated, adding the
'static' would remove it from the globals.

*.c removed, Makefile updated.

Tom

>
> Regards,
> Christian.
>
>>
>> This could have the same effect of while keeping these separate failes
>>
>> Tom
>>
>>>
>>> Regards,
>>> Christian.
>>>
>>>>
>>>> Signed-off-by: Tom Rix <trix@redhat.com>
>>>> ---
>>>>   drivers/gpu/drm/radeon/Makefile          |   2 +-
>>>>   drivers/gpu/drm/radeon/si.c              | 224 +++++++++++++++++++-
>>>>   drivers/gpu/drm/radeon/si_blit_shaders.c | 253
>>>> -----------------------
>>>>   drivers/gpu/drm/radeon/si_blit_shaders.h |  32 ---
>>>>   4 files changed, 224 insertions(+), 287 deletions(-)
>>>>   delete mode 100644 drivers/gpu/drm/radeon/si_blit_shaders.c
>>>>   delete mode 100644 drivers/gpu/drm/radeon/si_blit_shaders.h
>>>>
>>>> diff --git a/drivers/gpu/drm/radeon/Makefile
>>>> b/drivers/gpu/drm/radeon/Makefile
>>>> index 11c97edde54d..664381f4eb07 100644
>>>> --- a/drivers/gpu/drm/radeon/Makefile
>>>> +++ b/drivers/gpu/drm/radeon/Makefile
>>>> @@ -44,7 +44,7 @@ radeon-y += radeon_device.o radeon_asic.o
>>>> radeon_kms.o \
>>>>       evergreen.o evergreen_cs.o evergreen_blit_shaders.o \
>>>>       evergreen_hdmi.o radeon_trace_points.o ni.o
>>>> cayman_blit_shaders.o \
>>>>       atombios_encoders.o radeon_semaphore.o radeon_sa.o
>>>> atombios_i2c.o si.o \
>>>> -    si_blit_shaders.o radeon_prime.o cik.o cik_blit_shaders.o \
>>>> +    radeon_prime.o cik.o cik_blit_shaders.o \
>>>>       r600_dpm.o rs780_dpm.o rv6xx_dpm.o rv770_dpm.o rv730_dpm.o
>>>> rv740_dpm.o \
>>>>       rv770_smc.o cypress_dpm.o btc_dpm.o sumo_dpm.o sumo_smc.o
>>>> trinity_dpm.o \
>>>>       trinity_smc.o ni_dpm.o si_smc.o si_dpm.o kv_smc.o kv_dpm.o
>>>> ci_smc.o \
>>>> diff --git a/drivers/gpu/drm/radeon/si.c b/drivers/gpu/drm/radeon/si.c
>>>> index 8d5e4b25609d..a4032702e302 100644
>>>> --- a/drivers/gpu/drm/radeon/si.c
>>>> +++ b/drivers/gpu/drm/radeon/si.c
>>>> @@ -38,7 +38,6 @@
>>>>   #include "radeon_asic.h"
>>>>   #include "radeon_audio.h"
>>>>   #include "radeon_ucode.h"
>>>> -#include "si_blit_shaders.h"
>>>>   #include "si.h"
>>>>   #include "sid.h"
>>>>   @@ -3553,6 +3552,229 @@ static int si_cp_load_microcode(struct
>>>> radeon_device *rdev)
>>>>       return 0;
>>>>   }
>>>>   +static const u32 si_default_state[] = {
>>>> +    0xc0066900,
>>>> +    0x00000000,
>>>> +    0x00000060, /* DB_RENDER_CONTROL */
>>>> +    0x00000000, /* DB_COUNT_CONTROL */
>>>> +    0x00000000, /* DB_DEPTH_VIEW */
>>>> +    0x0000002a, /* DB_RENDER_OVERRIDE */
>>>> +    0x00000000, /* DB_RENDER_OVERRIDE2 */
>>>> +    0x00000000, /* DB_HTILE_DATA_BASE */
>>>> +
>>>> +    0xc0046900,
>>>> +    0x00000008,
>>>> +    0x00000000, /* DB_DEPTH_BOUNDS_MIN */
>>>> +    0x00000000, /* DB_DEPTH_BOUNDS_MAX */
>>>> +    0x00000000, /* DB_STENCIL_CLEAR */
>>>> +    0x00000000, /* DB_DEPTH_CLEAR */
>>>> +
>>>> +    0xc0036900,
>>>> +    0x0000000f,
>>>> +    0x00000000, /* DB_DEPTH_INFO */
>>>> +    0x00000000, /* DB_Z_INFO */
>>>> +    0x00000000, /* DB_STENCIL_INFO */
>>>> +
>>>> +    0xc0016900,
>>>> +    0x00000080,
>>>> +    0x00000000, /* PA_SC_WINDOW_OFFSET */
>>>> +
>>>> +    0xc00d6900,
>>>> +    0x00000083,
>>>> +    0x0000ffff, /* PA_SC_CLIPRECT_RULE */
>>>> +    0x00000000, /* PA_SC_CLIPRECT_0_TL */
>>>> +    0x20002000, /* PA_SC_CLIPRECT_0_BR */
>>>> +    0x00000000,
>>>> +    0x20002000,
>>>> +    0x00000000,
>>>> +    0x20002000,
>>>> +    0x00000000,
>>>> +    0x20002000,
>>>> +    0xaaaaaaaa, /* PA_SC_EDGERULE */
>>>> +    0x00000000, /* PA_SU_HARDWARE_SCREEN_OFFSET */
>>>> +    0x0000000f, /* CB_TARGET_MASK */
>>>> +    0x0000000f, /* CB_SHADER_MASK */
>>>> +
>>>> +    0xc0226900,
>>>> +    0x00000094,
>>>> +    0x80000000, /* PA_SC_VPORT_SCISSOR_0_TL */
>>>> +    0x20002000, /* PA_SC_VPORT_SCISSOR_0_BR */
>>>> +    0x80000000,
>>>> +    0x20002000,
>>>> +    0x80000000,
>>>> +    0x20002000,
>>>> +    0x80000000,
>>>> +    0x20002000,
>>>> +    0x80000000,
>>>> +    0x20002000,
>>>> +    0x80000000,
>>>> +    0x20002000,
>>>> +    0x80000000,
>>>> +    0x20002000,
>>>> +    0x80000000,
>>>> +    0x20002000,
>>>> +    0x80000000,
>>>> +    0x20002000,
>>>> +    0x80000000,
>>>> +    0x20002000,
>>>> +    0x80000000,
>>>> +    0x20002000,
>>>> +    0x80000000,
>>>> +    0x20002000,
>>>> +    0x80000000,
>>>> +    0x20002000,
>>>> +    0x80000000,
>>>> +    0x20002000,
>>>> +    0x80000000,
>>>> +    0x20002000,
>>>> +    0x80000000,
>>>> +    0x20002000,
>>>> +    0x00000000, /* PA_SC_VPORT_ZMIN_0 */
>>>> +    0x3f800000, /* PA_SC_VPORT_ZMAX_0 */
>>>> +
>>>> +    0xc0026900,
>>>> +    0x000000d9,
>>>> +    0x00000000, /* CP_RINGID */
>>>> +    0x00000000, /* CP_VMID */
>>>> +
>>>> +    0xc0046900,
>>>> +    0x00000100,
>>>> +    0xffffffff, /* VGT_MAX_VTX_INDX */
>>>> +    0x00000000, /* VGT_MIN_VTX_INDX */
>>>> +    0x00000000, /* VGT_INDX_OFFSET */
>>>> +    0x00000000, /* VGT_MULTI_PRIM_IB_RESET_INDX */
>>>> +
>>>> +    0xc0046900,
>>>> +    0x00000105,
>>>> +    0x00000000, /* CB_BLEND_RED */
>>>> +    0x00000000, /* CB_BLEND_GREEN */
>>>> +    0x00000000, /* CB_BLEND_BLUE */
>>>> +    0x00000000, /* CB_BLEND_ALPHA */
>>>> +
>>>> +    0xc0016900,
>>>> +    0x000001e0,
>>>> +    0x00000000, /* CB_BLEND0_CONTROL */
>>>> +
>>>> +    0xc00e6900,
>>>> +    0x00000200,
>>>> +    0x00000000, /* DB_DEPTH_CONTROL */
>>>> +    0x00000000, /* DB_EQAA */
>>>> +    0x00cc0010, /* CB_COLOR_CONTROL */
>>>> +    0x00000210, /* DB_SHADER_CONTROL */
>>>> +    0x00010000, /* PA_CL_CLIP_CNTL */
>>>> +    0x00000004, /* PA_SU_SC_MODE_CNTL */
>>>> +    0x00000100, /* PA_CL_VTE_CNTL */
>>>> +    0x00000000, /* PA_CL_VS_OUT_CNTL */
>>>> +    0x00000000, /* PA_CL_NANINF_CNTL */
>>>> +    0x00000000, /* PA_SU_LINE_STIPPLE_CNTL */
>>>> +    0x00000000, /* PA_SU_LINE_STIPPLE_SCALE */
>>>> +    0x00000000, /* PA_SU_PRIM_FILTER_CNTL */
>>>> +    0x00000000, /*  */
>>>> +    0x00000000, /*  */
>>>> +
>>>> +    0xc0116900,
>>>> +    0x00000280,
>>>> +    0x00000000, /* PA_SU_POINT_SIZE */
>>>> +    0x00000000, /* PA_SU_POINT_MINMAX */
>>>> +    0x00000008, /* PA_SU_LINE_CNTL */
>>>> +    0x00000000, /* PA_SC_LINE_STIPPLE */
>>>> +    0x00000000, /* VGT_OUTPUT_PATH_CNTL */
>>>> +    0x00000000, /* VGT_HOS_CNTL */
>>>> +    0x00000000,
>>>> +    0x00000000,
>>>> +    0x00000000,
>>>> +    0x00000000,
>>>> +    0x00000000,
>>>> +    0x00000000,
>>>> +    0x00000000,
>>>> +    0x00000000,
>>>> +    0x00000000,
>>>> +    0x00000000,
>>>> +    0x00000000, /* VGT_GS_MODE */
>>>> +
>>>> +    0xc0026900,
>>>> +    0x00000292,
>>>> +    0x00000000, /* PA_SC_MODE_CNTL_0 */
>>>> +    0x00000000, /* PA_SC_MODE_CNTL_1 */
>>>> +
>>>> +    0xc0016900,
>>>> +    0x000002a1,
>>>> +    0x00000000, /* VGT_PRIMITIVEID_EN */
>>>> +
>>>> +    0xc0016900,
>>>> +    0x000002a5,
>>>> +    0x00000000, /* VGT_MULTI_PRIM_IB_RESET_EN */
>>>> +
>>>> +    0xc0026900,
>>>> +    0x000002a8,
>>>> +    0x00000000, /* VGT_INSTANCE_STEP_RATE_0 */
>>>> +    0x00000000,
>>>> +
>>>> +    0xc0026900,
>>>> +    0x000002ad,
>>>> +    0x00000000, /* VGT_REUSE_OFF */
>>>> +    0x00000000,
>>>> +
>>>> +    0xc0016900,
>>>> +    0x000002d5,
>>>> +    0x00000000, /* VGT_SHADER_STAGES_EN */
>>>> +
>>>> +    0xc0016900,
>>>> +    0x000002dc,
>>>> +    0x0000aa00, /* DB_ALPHA_TO_MASK */
>>>> +
>>>> +    0xc0066900,
>>>> +    0x000002de,
>>>> +    0x00000000, /* PA_SU_POLY_OFFSET_DB_FMT_CNTL */
>>>> +    0x00000000,
>>>> +    0x00000000,
>>>> +    0x00000000,
>>>> +    0x00000000,
>>>> +    0x00000000,
>>>> +
>>>> +    0xc0026900,
>>>> +    0x000002e5,
>>>> +    0x00000000, /* VGT_STRMOUT_CONFIG */
>>>> +    0x00000000,
>>>> +
>>>> +    0xc01b6900,
>>>> +    0x000002f5,
>>>> +    0x76543210, /* PA_SC_CENTROID_PRIORITY_0 */
>>>> +    0xfedcba98, /* PA_SC_CENTROID_PRIORITY_1 */
>>>> +    0x00000000, /* PA_SC_LINE_CNTL */
>>>> +    0x00000000, /* PA_SC_AA_CONFIG */
>>>> +    0x00000005, /* PA_SU_VTX_CNTL */
>>>> +    0x3f800000, /* PA_CL_GB_VERT_CLIP_ADJ */
>>>> +    0x3f800000, /* PA_CL_GB_VERT_DISC_ADJ */
>>>> +    0x3f800000, /* PA_CL_GB_HORZ_CLIP_ADJ */
>>>> +    0x3f800000, /* PA_CL_GB_HORZ_DISC_ADJ */
>>>> +    0x00000000, /* PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_0 */
>>>> +    0x00000000,
>>>> +    0x00000000,
>>>> +    0x00000000,
>>>> +    0x00000000,
>>>> +    0x00000000,
>>>> +    0x00000000,
>>>> +    0x00000000,
>>>> +    0x00000000,
>>>> +    0x00000000,
>>>> +    0x00000000,
>>>> +    0x00000000,
>>>> +    0x00000000,
>>>> +    0x00000000,
>>>> +    0x00000000,
>>>> +    0x00000000,
>>>> +    0xffffffff, /* PA_SC_AA_MASK_X0Y0_X1Y0 */
>>>> +    0xffffffff,
>>>> +
>>>> +    0xc0026900,
>>>> +    0x00000316,
>>>> +    0x0000000e, /* VGT_VERTEX_REUSE_BLOCK_CNTL */
>>>> +    0x00000010, /*  */
>>>> +};
>>>> +
>>>> +static const u32 si_default_size = ARRAY_SIZE(si_default_state);
>>>> +
>>>>   static int si_cp_start(struct radeon_device *rdev)
>>>>   {
>>>>       struct radeon_ring *ring =
>>>> &rdev->ring[RADEON_RING_TYPE_GFX_INDEX];
>>>> diff --git a/drivers/gpu/drm/radeon/si_blit_shaders.c
>>>> b/drivers/gpu/drm/radeon/si_blit_shaders.c
>>>> deleted file mode 100644
>>>> index ec415e7dfa4b..000000000000
>>>> --- a/drivers/gpu/drm/radeon/si_blit_shaders.c
>>>> +++ /dev/null
>>>> @@ -1,253 +0,0 @@
>>>> -/*
>>>> - * Copyright 2011 Advanced Micro Devices, Inc.
>>>> - *
>>>> - * Permission is hereby granted, free of charge, to any person
>>>> obtaining a
>>>> - * copy of this software and associated documentation files (the
>>>> "Software"),
>>>> - * to deal in the Software without restriction, including without
>>>> limitation
>>>> - * the rights to use, copy, modify, merge, publish, distribute,
>>>> sublicense,
>>>> - * and/or sell copies of the Software, and to permit persons to
>>>> whom the
>>>> - * Software is furnished to do so, subject to the following
>>>> conditions:
>>>> - *
>>>> - * The above copyright notice and this permission notice
>>>> (including the next
>>>> - * paragraph) shall be included in all copies or substantial
>>>> portions of the
>>>> - * Software.
>>>> - *
>>>> - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
>>>> EXPRESS OR
>>>> - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
>>>> MERCHANTABILITY,
>>>> - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO
>>>> EVENT SHALL
>>>> - * THE COPYRIGHT HOLDER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY
>>>> CLAIM, DAMAGES OR
>>>> - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
>>>> OTHERWISE,
>>>> - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
>>>> USE OR OTHER
>>>> - * DEALINGS IN THE SOFTWARE.
>>>> - *
>>>> - * Authors:
>>>> - *     Alex Deucher <alexander.deucher@amd.com>
>>>> - */
>>>> -
>>>> -#include <linux/types.h>
>>>> -#include <linux/bug.h>
>>>> -#include <linux/kernel.h>
>>>> -
>>>> -const u32 si_default_state[] =
>>>> -{
>>>> -    0xc0066900,
>>>> -    0x00000000,
>>>> -    0x00000060, /* DB_RENDER_CONTROL */
>>>> -    0x00000000, /* DB_COUNT_CONTROL */
>>>> -    0x00000000, /* DB_DEPTH_VIEW */
>>>> -    0x0000002a, /* DB_RENDER_OVERRIDE */
>>>> -    0x00000000, /* DB_RENDER_OVERRIDE2 */
>>>> -    0x00000000, /* DB_HTILE_DATA_BASE */
>>>> -
>>>> -    0xc0046900,
>>>> -    0x00000008,
>>>> -    0x00000000, /* DB_DEPTH_BOUNDS_MIN */
>>>> -    0x00000000, /* DB_DEPTH_BOUNDS_MAX */
>>>> -    0x00000000, /* DB_STENCIL_CLEAR */
>>>> -    0x00000000, /* DB_DEPTH_CLEAR */
>>>> -
>>>> -    0xc0036900,
>>>> -    0x0000000f,
>>>> -    0x00000000, /* DB_DEPTH_INFO */
>>>> -    0x00000000, /* DB_Z_INFO */
>>>> -    0x00000000, /* DB_STENCIL_INFO */
>>>> -
>>>> -    0xc0016900,
>>>> -    0x00000080,
>>>> -    0x00000000, /* PA_SC_WINDOW_OFFSET */
>>>> -
>>>> -    0xc00d6900,
>>>> -    0x00000083,
>>>> -    0x0000ffff, /* PA_SC_CLIPRECT_RULE */
>>>> -    0x00000000, /* PA_SC_CLIPRECT_0_TL */
>>>> -    0x20002000, /* PA_SC_CLIPRECT_0_BR */
>>>> -    0x00000000,
>>>> -    0x20002000,
>>>> -    0x00000000,
>>>> -    0x20002000,
>>>> -    0x00000000,
>>>> -    0x20002000,
>>>> -    0xaaaaaaaa, /* PA_SC_EDGERULE */
>>>> -    0x00000000, /* PA_SU_HARDWARE_SCREEN_OFFSET */
>>>> -    0x0000000f, /* CB_TARGET_MASK */
>>>> -    0x0000000f, /* CB_SHADER_MASK */
>>>> -
>>>> -    0xc0226900,
>>>> -    0x00000094,
>>>> -    0x80000000, /* PA_SC_VPORT_SCISSOR_0_TL */
>>>> -    0x20002000, /* PA_SC_VPORT_SCISSOR_0_BR */
>>>> -    0x80000000,
>>>> -    0x20002000,
>>>> -    0x80000000,
>>>> -    0x20002000,
>>>> -    0x80000000,
>>>> -    0x20002000,
>>>> -    0x80000000,
>>>> -    0x20002000,
>>>> -    0x80000000,
>>>> -    0x20002000,
>>>> -    0x80000000,
>>>> -    0x20002000,
>>>> -    0x80000000,
>>>> -    0x20002000,
>>>> -    0x80000000,
>>>> -    0x20002000,
>>>> -    0x80000000,
>>>> -    0x20002000,
>>>> -    0x80000000,
>>>> -    0x20002000,
>>>> -    0x80000000,
>>>> -    0x20002000,
>>>> -    0x80000000,
>>>> -    0x20002000,
>>>> -    0x80000000,
>>>> -    0x20002000,
>>>> -    0x80000000,
>>>> -    0x20002000,
>>>> -    0x80000000,
>>>> -    0x20002000,
>>>> -    0x00000000, /* PA_SC_VPORT_ZMIN_0 */
>>>> -    0x3f800000, /* PA_SC_VPORT_ZMAX_0 */
>>>> -
>>>> -    0xc0026900,
>>>> -    0x000000d9,
>>>> -    0x00000000, /* CP_RINGID */
>>>> -    0x00000000, /* CP_VMID */
>>>> -
>>>> -    0xc0046900,
>>>> -    0x00000100,
>>>> -    0xffffffff, /* VGT_MAX_VTX_INDX */
>>>> -    0x00000000, /* VGT_MIN_VTX_INDX */
>>>> -    0x00000000, /* VGT_INDX_OFFSET */
>>>> -    0x00000000, /* VGT_MULTI_PRIM_IB_RESET_INDX */
>>>> -
>>>> -    0xc0046900,
>>>> -    0x00000105,
>>>> -    0x00000000, /* CB_BLEND_RED */
>>>> -    0x00000000, /* CB_BLEND_GREEN */
>>>> -    0x00000000, /* CB_BLEND_BLUE */
>>>> -    0x00000000, /* CB_BLEND_ALPHA */
>>>> -
>>>> -    0xc0016900,
>>>> -    0x000001e0,
>>>> -    0x00000000, /* CB_BLEND0_CONTROL */
>>>> -
>>>> -    0xc00e6900,
>>>> -    0x00000200,
>>>> -    0x00000000, /* DB_DEPTH_CONTROL */
>>>> -    0x00000000, /* DB_EQAA */
>>>> -    0x00cc0010, /* CB_COLOR_CONTROL */
>>>> -    0x00000210, /* DB_SHADER_CONTROL */
>>>> -    0x00010000, /* PA_CL_CLIP_CNTL */
>>>> -    0x00000004, /* PA_SU_SC_MODE_CNTL */
>>>> -    0x00000100, /* PA_CL_VTE_CNTL */
>>>> -    0x00000000, /* PA_CL_VS_OUT_CNTL */
>>>> -    0x00000000, /* PA_CL_NANINF_CNTL */
>>>> -    0x00000000, /* PA_SU_LINE_STIPPLE_CNTL */
>>>> -    0x00000000, /* PA_SU_LINE_STIPPLE_SCALE */
>>>> -    0x00000000, /* PA_SU_PRIM_FILTER_CNTL */
>>>> -    0x00000000, /*  */
>>>> -    0x00000000, /*  */
>>>> -
>>>> -    0xc0116900,
>>>> -    0x00000280,
>>>> -    0x00000000, /* PA_SU_POINT_SIZE */
>>>> -    0x00000000, /* PA_SU_POINT_MINMAX */
>>>> -    0x00000008, /* PA_SU_LINE_CNTL */
>>>> -    0x00000000, /* PA_SC_LINE_STIPPLE */
>>>> -    0x00000000, /* VGT_OUTPUT_PATH_CNTL */
>>>> -    0x00000000, /* VGT_HOS_CNTL */
>>>> -    0x00000000,
>>>> -    0x00000000,
>>>> -    0x00000000,
>>>> -    0x00000000,
>>>> -    0x00000000,
>>>> -    0x00000000,
>>>> -    0x00000000,
>>>> -    0x00000000,
>>>> -    0x00000000,
>>>> -    0x00000000,
>>>> -    0x00000000, /* VGT_GS_MODE */
>>>> -
>>>> -    0xc0026900,
>>>> -    0x00000292,
>>>> -    0x00000000, /* PA_SC_MODE_CNTL_0 */
>>>> -    0x00000000, /* PA_SC_MODE_CNTL_1 */
>>>> -
>>>> -    0xc0016900,
>>>> -    0x000002a1,
>>>> -    0x00000000, /* VGT_PRIMITIVEID_EN */
>>>> -
>>>> -    0xc0016900,
>>>> -    0x000002a5,
>>>> -    0x00000000, /* VGT_MULTI_PRIM_IB_RESET_EN */
>>>> -
>>>> -    0xc0026900,
>>>> -    0x000002a8,
>>>> -    0x00000000, /* VGT_INSTANCE_STEP_RATE_0 */
>>>> -    0x00000000,
>>>> -
>>>> -    0xc0026900,
>>>> -    0x000002ad,
>>>> -    0x00000000, /* VGT_REUSE_OFF */
>>>> -    0x00000000,
>>>> -
>>>> -    0xc0016900,
>>>> -    0x000002d5,
>>>> -    0x00000000, /* VGT_SHADER_STAGES_EN */
>>>> -
>>>> -    0xc0016900,
>>>> -    0x000002dc,
>>>> -    0x0000aa00, /* DB_ALPHA_TO_MASK */
>>>> -
>>>> -    0xc0066900,
>>>> -    0x000002de,
>>>> -    0x00000000, /* PA_SU_POLY_OFFSET_DB_FMT_CNTL */
>>>> -    0x00000000,
>>>> -    0x00000000,
>>>> -    0x00000000,
>>>> -    0x00000000,
>>>> -    0x00000000,
>>>> -
>>>> -    0xc0026900,
>>>> -    0x000002e5,
>>>> -    0x00000000, /* VGT_STRMOUT_CONFIG */
>>>> -    0x00000000,
>>>> -
>>>> -    0xc01b6900,
>>>> -    0x000002f5,
>>>> -    0x76543210, /* PA_SC_CENTROID_PRIORITY_0 */
>>>> -    0xfedcba98, /* PA_SC_CENTROID_PRIORITY_1 */
>>>> -    0x00000000, /* PA_SC_LINE_CNTL */
>>>> -    0x00000000, /* PA_SC_AA_CONFIG */
>>>> -    0x00000005, /* PA_SU_VTX_CNTL */
>>>> -    0x3f800000, /* PA_CL_GB_VERT_CLIP_ADJ */
>>>> -    0x3f800000, /* PA_CL_GB_VERT_DISC_ADJ */
>>>> -    0x3f800000, /* PA_CL_GB_HORZ_CLIP_ADJ */
>>>> -    0x3f800000, /* PA_CL_GB_HORZ_DISC_ADJ */
>>>> -    0x00000000, /* PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_0 */
>>>> -    0x00000000,
>>>> -    0x00000000,
>>>> -    0x00000000,
>>>> -    0x00000000,
>>>> -    0x00000000,
>>>> -    0x00000000,
>>>> -    0x00000000,
>>>> -    0x00000000,
>>>> -    0x00000000,
>>>> -    0x00000000,
>>>> -    0x00000000,
>>>> -    0x00000000,
>>>> -    0x00000000,
>>>> -    0x00000000,
>>>> -    0x00000000,
>>>> -    0xffffffff, /* PA_SC_AA_MASK_X0Y0_X1Y0 */
>>>> -    0xffffffff,
>>>> -
>>>> -    0xc0026900,
>>>> -    0x00000316,
>>>> -    0x0000000e, /* VGT_VERTEX_REUSE_BLOCK_CNTL */
>>>> -    0x00000010, /*  */
>>>> -};
>>>> -
>>>> -const u32 si_default_size = ARRAY_SIZE(si_default_state);
>>>> diff --git a/drivers/gpu/drm/radeon/si_blit_shaders.h
>>>> b/drivers/gpu/drm/radeon/si_blit_shaders.h
>>>> deleted file mode 100644
>>>> index c739e51e3961..000000000000
>>>> --- a/drivers/gpu/drm/radeon/si_blit_shaders.h
>>>> +++ /dev/null
>>>> @@ -1,32 +0,0 @@
>>>> -/*
>>>> - * Copyright 2011 Advanced Micro Devices, Inc.
>>>> - *
>>>> - * Permission is hereby granted, free of charge, to any person
>>>> obtaining a
>>>> - * copy of this software and associated documentation files (the
>>>> "Software"),
>>>> - * to deal in the Software without restriction, including without
>>>> limitation
>>>> - * the rights to use, copy, modify, merge, publish, distribute,
>>>> sublicense,
>>>> - * and/or sell copies of the Software, and to permit persons to
>>>> whom the
>>>> - * Software is furnished to do so, subject to the following
>>>> conditions:
>>>> - *
>>>> - * The above copyright notice and this permission notice
>>>> (including the next
>>>> - * paragraph) shall be included in all copies or substantial
>>>> portions of the
>>>> - * Software.
>>>> - *
>>>> - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
>>>> EXPRESS OR
>>>> - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
>>>> MERCHANTABILITY,
>>>> - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO
>>>> EVENT SHALL
>>>> - * THE COPYRIGHT HOLDER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY
>>>> CLAIM, DAMAGES OR
>>>> - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
>>>> OTHERWISE,
>>>> - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
>>>> USE OR OTHER
>>>> - * DEALINGS IN THE SOFTWARE.
>>>> - *
>>>> - */
>>>> -
>>>> -#ifndef SI_BLIT_SHADERS_H
>>>> -#define SI_BLIT_SHADERS_H
>>>> -
>>>> -extern const u32 si_default_state[];
>>>> -
>>>> -extern const u32 si_default_size;
>>>> -
>>>> -#endif
>>>
>>
>

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