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SubjectRe: [PATCH] drm/radeon: change si_default_state table from global to static
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On 4/3/22 8:23 AM, Christian König wrote:
> Am 02.04.22 um 18:27 schrieb Tom Rix:
>> Smatch reports these issues
>> si_blit_shaders.c:31:11: warning: symbol 'si_default_state'
>>    was not declared. Should it be static?
>> si_blit_shaders.c:253:11: warning: symbol 'si_default_size'
>>    was not declared. Should it be static?
>>
>> Both symbols are only used in si.c.  Single file symbols
>> should be static.  So move the si_default_state and
>> si_default_size to si.c and change their
>> storage-class-specifier to static.
>>
>> Remove unneeded si_blit_shaders.[c|h]
>
> Uff, well NAK.
>
> IIRC this was intentionally moved into a separate file because it is
> rather large and not related to anything in si.c.
>
> It's unlikely that we are ever going to update it, but I would still
> rather want to keep it separated.
>
> You should rather just include si_blit_shaders.h in si_blit_shaders.c.

Do you mean #include "si_blit_shaders.c" in si.c or similar ?

This could have the same effect of while keeping these separate failes

Tom

>
> Regards,
> Christian.
>
>>
>> Signed-off-by: Tom Rix <trix@redhat.com>
>> ---
>>   drivers/gpu/drm/radeon/Makefile          |   2 +-
>>   drivers/gpu/drm/radeon/si.c              | 224 +++++++++++++++++++-
>>   drivers/gpu/drm/radeon/si_blit_shaders.c | 253 -----------------------
>>   drivers/gpu/drm/radeon/si_blit_shaders.h |  32 ---
>>   4 files changed, 224 insertions(+), 287 deletions(-)
>>   delete mode 100644 drivers/gpu/drm/radeon/si_blit_shaders.c
>>   delete mode 100644 drivers/gpu/drm/radeon/si_blit_shaders.h
>>
>> diff --git a/drivers/gpu/drm/radeon/Makefile
>> b/drivers/gpu/drm/radeon/Makefile
>> index 11c97edde54d..664381f4eb07 100644
>> --- a/drivers/gpu/drm/radeon/Makefile
>> +++ b/drivers/gpu/drm/radeon/Makefile
>> @@ -44,7 +44,7 @@ radeon-y += radeon_device.o radeon_asic.o
>> radeon_kms.o \
>>       evergreen.o evergreen_cs.o evergreen_blit_shaders.o \
>>       evergreen_hdmi.o radeon_trace_points.o ni.o
>> cayman_blit_shaders.o \
>>       atombios_encoders.o radeon_semaphore.o radeon_sa.o
>> atombios_i2c.o si.o \
>> -    si_blit_shaders.o radeon_prime.o cik.o cik_blit_shaders.o \
>> +    radeon_prime.o cik.o cik_blit_shaders.o \
>>       r600_dpm.o rs780_dpm.o rv6xx_dpm.o rv770_dpm.o rv730_dpm.o
>> rv740_dpm.o \
>>       rv770_smc.o cypress_dpm.o btc_dpm.o sumo_dpm.o sumo_smc.o
>> trinity_dpm.o \
>>       trinity_smc.o ni_dpm.o si_smc.o si_dpm.o kv_smc.o kv_dpm.o
>> ci_smc.o \
>> diff --git a/drivers/gpu/drm/radeon/si.c b/drivers/gpu/drm/radeon/si.c
>> index 8d5e4b25609d..a4032702e302 100644
>> --- a/drivers/gpu/drm/radeon/si.c
>> +++ b/drivers/gpu/drm/radeon/si.c
>> @@ -38,7 +38,6 @@
>>   #include "radeon_asic.h"
>>   #include "radeon_audio.h"
>>   #include "radeon_ucode.h"
>> -#include "si_blit_shaders.h"
>>   #include "si.h"
>>   #include "sid.h"
>>   @@ -3553,6 +3552,229 @@ static int si_cp_load_microcode(struct
>> radeon_device *rdev)
>>       return 0;
>>   }
>>   +static const u32 si_default_state[] = {
>> +    0xc0066900,
>> +    0x00000000,
>> +    0x00000060, /* DB_RENDER_CONTROL */
>> +    0x00000000, /* DB_COUNT_CONTROL */
>> +    0x00000000, /* DB_DEPTH_VIEW */
>> +    0x0000002a, /* DB_RENDER_OVERRIDE */
>> +    0x00000000, /* DB_RENDER_OVERRIDE2 */
>> +    0x00000000, /* DB_HTILE_DATA_BASE */
>> +
>> +    0xc0046900,
>> +    0x00000008,
>> +    0x00000000, /* DB_DEPTH_BOUNDS_MIN */
>> +    0x00000000, /* DB_DEPTH_BOUNDS_MAX */
>> +    0x00000000, /* DB_STENCIL_CLEAR */
>> +    0x00000000, /* DB_DEPTH_CLEAR */
>> +
>> +    0xc0036900,
>> +    0x0000000f,
>> +    0x00000000, /* DB_DEPTH_INFO */
>> +    0x00000000, /* DB_Z_INFO */
>> +    0x00000000, /* DB_STENCIL_INFO */
>> +
>> +    0xc0016900,
>> +    0x00000080,
>> +    0x00000000, /* PA_SC_WINDOW_OFFSET */
>> +
>> +    0xc00d6900,
>> +    0x00000083,
>> +    0x0000ffff, /* PA_SC_CLIPRECT_RULE */
>> +    0x00000000, /* PA_SC_CLIPRECT_0_TL */
>> +    0x20002000, /* PA_SC_CLIPRECT_0_BR */
>> +    0x00000000,
>> +    0x20002000,
>> +    0x00000000,
>> +    0x20002000,
>> +    0x00000000,
>> +    0x20002000,
>> +    0xaaaaaaaa, /* PA_SC_EDGERULE */
>> +    0x00000000, /* PA_SU_HARDWARE_SCREEN_OFFSET */
>> +    0x0000000f, /* CB_TARGET_MASK */
>> +    0x0000000f, /* CB_SHADER_MASK */
>> +
>> +    0xc0226900,
>> +    0x00000094,
>> +    0x80000000, /* PA_SC_VPORT_SCISSOR_0_TL */
>> +    0x20002000, /* PA_SC_VPORT_SCISSOR_0_BR */
>> +    0x80000000,
>> +    0x20002000,
>> +    0x80000000,
>> +    0x20002000,
>> +    0x80000000,
>> +    0x20002000,
>> +    0x80000000,
>> +    0x20002000,
>> +    0x80000000,
>> +    0x20002000,
>> +    0x80000000,
>> +    0x20002000,
>> +    0x80000000,
>> +    0x20002000,
>> +    0x80000000,
>> +    0x20002000,
>> +    0x80000000,
>> +    0x20002000,
>> +    0x80000000,
>> +    0x20002000,
>> +    0x80000000,
>> +    0x20002000,
>> +    0x80000000,
>> +    0x20002000,
>> +    0x80000000,
>> +    0x20002000,
>> +    0x80000000,
>> +    0x20002000,
>> +    0x80000000,
>> +    0x20002000,
>> +    0x00000000, /* PA_SC_VPORT_ZMIN_0 */
>> +    0x3f800000, /* PA_SC_VPORT_ZMAX_0 */
>> +
>> +    0xc0026900,
>> +    0x000000d9,
>> +    0x00000000, /* CP_RINGID */
>> +    0x00000000, /* CP_VMID */
>> +
>> +    0xc0046900,
>> +    0x00000100,
>> +    0xffffffff, /* VGT_MAX_VTX_INDX */
>> +    0x00000000, /* VGT_MIN_VTX_INDX */
>> +    0x00000000, /* VGT_INDX_OFFSET */
>> +    0x00000000, /* VGT_MULTI_PRIM_IB_RESET_INDX */
>> +
>> +    0xc0046900,
>> +    0x00000105,
>> +    0x00000000, /* CB_BLEND_RED */
>> +    0x00000000, /* CB_BLEND_GREEN */
>> +    0x00000000, /* CB_BLEND_BLUE */
>> +    0x00000000, /* CB_BLEND_ALPHA */
>> +
>> +    0xc0016900,
>> +    0x000001e0,
>> +    0x00000000, /* CB_BLEND0_CONTROL */
>> +
>> +    0xc00e6900,
>> +    0x00000200,
>> +    0x00000000, /* DB_DEPTH_CONTROL */
>> +    0x00000000, /* DB_EQAA */
>> +    0x00cc0010, /* CB_COLOR_CONTROL */
>> +    0x00000210, /* DB_SHADER_CONTROL */
>> +    0x00010000, /* PA_CL_CLIP_CNTL */
>> +    0x00000004, /* PA_SU_SC_MODE_CNTL */
>> +    0x00000100, /* PA_CL_VTE_CNTL */
>> +    0x00000000, /* PA_CL_VS_OUT_CNTL */
>> +    0x00000000, /* PA_CL_NANINF_CNTL */
>> +    0x00000000, /* PA_SU_LINE_STIPPLE_CNTL */
>> +    0x00000000, /* PA_SU_LINE_STIPPLE_SCALE */
>> +    0x00000000, /* PA_SU_PRIM_FILTER_CNTL */
>> +    0x00000000, /*  */
>> +    0x00000000, /*  */
>> +
>> +    0xc0116900,
>> +    0x00000280,
>> +    0x00000000, /* PA_SU_POINT_SIZE */
>> +    0x00000000, /* PA_SU_POINT_MINMAX */
>> +    0x00000008, /* PA_SU_LINE_CNTL */
>> +    0x00000000, /* PA_SC_LINE_STIPPLE */
>> +    0x00000000, /* VGT_OUTPUT_PATH_CNTL */
>> +    0x00000000, /* VGT_HOS_CNTL */
>> +    0x00000000,
>> +    0x00000000,
>> +    0x00000000,
>> +    0x00000000,
>> +    0x00000000,
>> +    0x00000000,
>> +    0x00000000,
>> +    0x00000000,
>> +    0x00000000,
>> +    0x00000000,
>> +    0x00000000, /* VGT_GS_MODE */
>> +
>> +    0xc0026900,
>> +    0x00000292,
>> +    0x00000000, /* PA_SC_MODE_CNTL_0 */
>> +    0x00000000, /* PA_SC_MODE_CNTL_1 */
>> +
>> +    0xc0016900,
>> +    0x000002a1,
>> +    0x00000000, /* VGT_PRIMITIVEID_EN */
>> +
>> +    0xc0016900,
>> +    0x000002a5,
>> +    0x00000000, /* VGT_MULTI_PRIM_IB_RESET_EN */
>> +
>> +    0xc0026900,
>> +    0x000002a8,
>> +    0x00000000, /* VGT_INSTANCE_STEP_RATE_0 */
>> +    0x00000000,
>> +
>> +    0xc0026900,
>> +    0x000002ad,
>> +    0x00000000, /* VGT_REUSE_OFF */
>> +    0x00000000,
>> +
>> +    0xc0016900,
>> +    0x000002d5,
>> +    0x00000000, /* VGT_SHADER_STAGES_EN */
>> +
>> +    0xc0016900,
>> +    0x000002dc,
>> +    0x0000aa00, /* DB_ALPHA_TO_MASK */
>> +
>> +    0xc0066900,
>> +    0x000002de,
>> +    0x00000000, /* PA_SU_POLY_OFFSET_DB_FMT_CNTL */
>> +    0x00000000,
>> +    0x00000000,
>> +    0x00000000,
>> +    0x00000000,
>> +    0x00000000,
>> +
>> +    0xc0026900,
>> +    0x000002e5,
>> +    0x00000000, /* VGT_STRMOUT_CONFIG */
>> +    0x00000000,
>> +
>> +    0xc01b6900,
>> +    0x000002f5,
>> +    0x76543210, /* PA_SC_CENTROID_PRIORITY_0 */
>> +    0xfedcba98, /* PA_SC_CENTROID_PRIORITY_1 */
>> +    0x00000000, /* PA_SC_LINE_CNTL */
>> +    0x00000000, /* PA_SC_AA_CONFIG */
>> +    0x00000005, /* PA_SU_VTX_CNTL */
>> +    0x3f800000, /* PA_CL_GB_VERT_CLIP_ADJ */
>> +    0x3f800000, /* PA_CL_GB_VERT_DISC_ADJ */
>> +    0x3f800000, /* PA_CL_GB_HORZ_CLIP_ADJ */
>> +    0x3f800000, /* PA_CL_GB_HORZ_DISC_ADJ */
>> +    0x00000000, /* PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_0 */
>> +    0x00000000,
>> +    0x00000000,
>> +    0x00000000,
>> +    0x00000000,
>> +    0x00000000,
>> +    0x00000000,
>> +    0x00000000,
>> +    0x00000000,
>> +    0x00000000,
>> +    0x00000000,
>> +    0x00000000,
>> +    0x00000000,
>> +    0x00000000,
>> +    0x00000000,
>> +    0x00000000,
>> +    0xffffffff, /* PA_SC_AA_MASK_X0Y0_X1Y0 */
>> +    0xffffffff,
>> +
>> +    0xc0026900,
>> +    0x00000316,
>> +    0x0000000e, /* VGT_VERTEX_REUSE_BLOCK_CNTL */
>> +    0x00000010, /*  */
>> +};
>> +
>> +static const u32 si_default_size = ARRAY_SIZE(si_default_state);
>> +
>>   static int si_cp_start(struct radeon_device *rdev)
>>   {
>>       struct radeon_ring *ring =
>> &rdev->ring[RADEON_RING_TYPE_GFX_INDEX];
>> diff --git a/drivers/gpu/drm/radeon/si_blit_shaders.c
>> b/drivers/gpu/drm/radeon/si_blit_shaders.c
>> deleted file mode 100644
>> index ec415e7dfa4b..000000000000
>> --- a/drivers/gpu/drm/radeon/si_blit_shaders.c
>> +++ /dev/null
>> @@ -1,253 +0,0 @@
>> -/*
>> - * Copyright 2011 Advanced Micro Devices, Inc.
>> - *
>> - * Permission is hereby granted, free of charge, to any person
>> obtaining a
>> - * copy of this software and associated documentation files (the
>> "Software"),
>> - * to deal in the Software without restriction, including without
>> limitation
>> - * the rights to use, copy, modify, merge, publish, distribute,
>> sublicense,
>> - * and/or sell copies of the Software, and to permit persons to whom
>> the
>> - * Software is furnished to do so, subject to the following conditions:
>> - *
>> - * The above copyright notice and this permission notice (including
>> the next
>> - * paragraph) shall be included in all copies or substantial
>> portions of the
>> - * Software.
>> - *
>> - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
>> EXPRESS OR
>> - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
>> MERCHANTABILITY,
>> - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO
>> EVENT SHALL
>> - * THE COPYRIGHT HOLDER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY
>> CLAIM, DAMAGES OR
>> - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
>> OTHERWISE,
>> - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
>> USE OR OTHER
>> - * DEALINGS IN THE SOFTWARE.
>> - *
>> - * Authors:
>> - *     Alex Deucher <alexander.deucher@amd.com>
>> - */
>> -
>> -#include <linux/types.h>
>> -#include <linux/bug.h>
>> -#include <linux/kernel.h>
>> -
>> -const u32 si_default_state[] =
>> -{
>> -    0xc0066900,
>> -    0x00000000,
>> -    0x00000060, /* DB_RENDER_CONTROL */
>> -    0x00000000, /* DB_COUNT_CONTROL */
>> -    0x00000000, /* DB_DEPTH_VIEW */
>> -    0x0000002a, /* DB_RENDER_OVERRIDE */
>> -    0x00000000, /* DB_RENDER_OVERRIDE2 */
>> -    0x00000000, /* DB_HTILE_DATA_BASE */
>> -
>> -    0xc0046900,
>> -    0x00000008,
>> -    0x00000000, /* DB_DEPTH_BOUNDS_MIN */
>> -    0x00000000, /* DB_DEPTH_BOUNDS_MAX */
>> -    0x00000000, /* DB_STENCIL_CLEAR */
>> -    0x00000000, /* DB_DEPTH_CLEAR */
>> -
>> -    0xc0036900,
>> -    0x0000000f,
>> -    0x00000000, /* DB_DEPTH_INFO */
>> -    0x00000000, /* DB_Z_INFO */
>> -    0x00000000, /* DB_STENCIL_INFO */
>> -
>> -    0xc0016900,
>> -    0x00000080,
>> -    0x00000000, /* PA_SC_WINDOW_OFFSET */
>> -
>> -    0xc00d6900,
>> -    0x00000083,
>> -    0x0000ffff, /* PA_SC_CLIPRECT_RULE */
>> -    0x00000000, /* PA_SC_CLIPRECT_0_TL */
>> -    0x20002000, /* PA_SC_CLIPRECT_0_BR */
>> -    0x00000000,
>> -    0x20002000,
>> -    0x00000000,
>> -    0x20002000,
>> -    0x00000000,
>> -    0x20002000,
>> -    0xaaaaaaaa, /* PA_SC_EDGERULE */
>> -    0x00000000, /* PA_SU_HARDWARE_SCREEN_OFFSET */
>> -    0x0000000f, /* CB_TARGET_MASK */
>> -    0x0000000f, /* CB_SHADER_MASK */
>> -
>> -    0xc0226900,
>> -    0x00000094,
>> -    0x80000000, /* PA_SC_VPORT_SCISSOR_0_TL */
>> -    0x20002000, /* PA_SC_VPORT_SCISSOR_0_BR */
>> -    0x80000000,
>> -    0x20002000,
>> -    0x80000000,
>> -    0x20002000,
>> -    0x80000000,
>> -    0x20002000,
>> -    0x80000000,
>> -    0x20002000,
>> -    0x80000000,
>> -    0x20002000,
>> -    0x80000000,
>> -    0x20002000,
>> -    0x80000000,
>> -    0x20002000,
>> -    0x80000000,
>> -    0x20002000,
>> -    0x80000000,
>> -    0x20002000,
>> -    0x80000000,
>> -    0x20002000,
>> -    0x80000000,
>> -    0x20002000,
>> -    0x80000000,
>> -    0x20002000,
>> -    0x80000000,
>> -    0x20002000,
>> -    0x80000000,
>> -    0x20002000,
>> -    0x80000000,
>> -    0x20002000,
>> -    0x00000000, /* PA_SC_VPORT_ZMIN_0 */
>> -    0x3f800000, /* PA_SC_VPORT_ZMAX_0 */
>> -
>> -    0xc0026900,
>> -    0x000000d9,
>> -    0x00000000, /* CP_RINGID */
>> -    0x00000000, /* CP_VMID */
>> -
>> -    0xc0046900,
>> -    0x00000100,
>> -    0xffffffff, /* VGT_MAX_VTX_INDX */
>> -    0x00000000, /* VGT_MIN_VTX_INDX */
>> -    0x00000000, /* VGT_INDX_OFFSET */
>> -    0x00000000, /* VGT_MULTI_PRIM_IB_RESET_INDX */
>> -
>> -    0xc0046900,
>> -    0x00000105,
>> -    0x00000000, /* CB_BLEND_RED */
>> -    0x00000000, /* CB_BLEND_GREEN */
>> -    0x00000000, /* CB_BLEND_BLUE */
>> -    0x00000000, /* CB_BLEND_ALPHA */
>> -
>> -    0xc0016900,
>> -    0x000001e0,
>> -    0x00000000, /* CB_BLEND0_CONTROL */
>> -
>> -    0xc00e6900,
>> -    0x00000200,
>> -    0x00000000, /* DB_DEPTH_CONTROL */
>> -    0x00000000, /* DB_EQAA */
>> -    0x00cc0010, /* CB_COLOR_CONTROL */
>> -    0x00000210, /* DB_SHADER_CONTROL */
>> -    0x00010000, /* PA_CL_CLIP_CNTL */
>> -    0x00000004, /* PA_SU_SC_MODE_CNTL */
>> -    0x00000100, /* PA_CL_VTE_CNTL */
>> -    0x00000000, /* PA_CL_VS_OUT_CNTL */
>> -    0x00000000, /* PA_CL_NANINF_CNTL */
>> -    0x00000000, /* PA_SU_LINE_STIPPLE_CNTL */
>> -    0x00000000, /* PA_SU_LINE_STIPPLE_SCALE */
>> -    0x00000000, /* PA_SU_PRIM_FILTER_CNTL */
>> -    0x00000000, /*  */
>> -    0x00000000, /*  */
>> -
>> -    0xc0116900,
>> -    0x00000280,
>> -    0x00000000, /* PA_SU_POINT_SIZE */
>> -    0x00000000, /* PA_SU_POINT_MINMAX */
>> -    0x00000008, /* PA_SU_LINE_CNTL */
>> -    0x00000000, /* PA_SC_LINE_STIPPLE */
>> -    0x00000000, /* VGT_OUTPUT_PATH_CNTL */
>> -    0x00000000, /* VGT_HOS_CNTL */
>> -    0x00000000,
>> -    0x00000000,
>> -    0x00000000,
>> -    0x00000000,
>> -    0x00000000,
>> -    0x00000000,
>> -    0x00000000,
>> -    0x00000000,
>> -    0x00000000,
>> -    0x00000000,
>> -    0x00000000, /* VGT_GS_MODE */
>> -
>> -    0xc0026900,
>> -    0x00000292,
>> -    0x00000000, /* PA_SC_MODE_CNTL_0 */
>> -    0x00000000, /* PA_SC_MODE_CNTL_1 */
>> -
>> -    0xc0016900,
>> -    0x000002a1,
>> -    0x00000000, /* VGT_PRIMITIVEID_EN */
>> -
>> -    0xc0016900,
>> -    0x000002a5,
>> -    0x00000000, /* VGT_MULTI_PRIM_IB_RESET_EN */
>> -
>> -    0xc0026900,
>> -    0x000002a8,
>> -    0x00000000, /* VGT_INSTANCE_STEP_RATE_0 */
>> -    0x00000000,
>> -
>> -    0xc0026900,
>> -    0x000002ad,
>> -    0x00000000, /* VGT_REUSE_OFF */
>> -    0x00000000,
>> -
>> -    0xc0016900,
>> -    0x000002d5,
>> -    0x00000000, /* VGT_SHADER_STAGES_EN */
>> -
>> -    0xc0016900,
>> -    0x000002dc,
>> -    0x0000aa00, /* DB_ALPHA_TO_MASK */
>> -
>> -    0xc0066900,
>> -    0x000002de,
>> -    0x00000000, /* PA_SU_POLY_OFFSET_DB_FMT_CNTL */
>> -    0x00000000,
>> -    0x00000000,
>> -    0x00000000,
>> -    0x00000000,
>> -    0x00000000,
>> -
>> -    0xc0026900,
>> -    0x000002e5,
>> -    0x00000000, /* VGT_STRMOUT_CONFIG */
>> -    0x00000000,
>> -
>> -    0xc01b6900,
>> -    0x000002f5,
>> -    0x76543210, /* PA_SC_CENTROID_PRIORITY_0 */
>> -    0xfedcba98, /* PA_SC_CENTROID_PRIORITY_1 */
>> -    0x00000000, /* PA_SC_LINE_CNTL */
>> -    0x00000000, /* PA_SC_AA_CONFIG */
>> -    0x00000005, /* PA_SU_VTX_CNTL */
>> -    0x3f800000, /* PA_CL_GB_VERT_CLIP_ADJ */
>> -    0x3f800000, /* PA_CL_GB_VERT_DISC_ADJ */
>> -    0x3f800000, /* PA_CL_GB_HORZ_CLIP_ADJ */
>> -    0x3f800000, /* PA_CL_GB_HORZ_DISC_ADJ */
>> -    0x00000000, /* PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_0 */
>> -    0x00000000,
>> -    0x00000000,
>> -    0x00000000,
>> -    0x00000000,
>> -    0x00000000,
>> -    0x00000000,
>> -    0x00000000,
>> -    0x00000000,
>> -    0x00000000,
>> -    0x00000000,
>> -    0x00000000,
>> -    0x00000000,
>> -    0x00000000,
>> -    0x00000000,
>> -    0x00000000,
>> -    0xffffffff, /* PA_SC_AA_MASK_X0Y0_X1Y0 */
>> -    0xffffffff,
>> -
>> -    0xc0026900,
>> -    0x00000316,
>> -    0x0000000e, /* VGT_VERTEX_REUSE_BLOCK_CNTL */
>> -    0x00000010, /*  */
>> -};
>> -
>> -const u32 si_default_size = ARRAY_SIZE(si_default_state);
>> diff --git a/drivers/gpu/drm/radeon/si_blit_shaders.h
>> b/drivers/gpu/drm/radeon/si_blit_shaders.h
>> deleted file mode 100644
>> index c739e51e3961..000000000000
>> --- a/drivers/gpu/drm/radeon/si_blit_shaders.h
>> +++ /dev/null
>> @@ -1,32 +0,0 @@
>> -/*
>> - * Copyright 2011 Advanced Micro Devices, Inc.
>> - *
>> - * Permission is hereby granted, free of charge, to any person
>> obtaining a
>> - * copy of this software and associated documentation files (the
>> "Software"),
>> - * to deal in the Software without restriction, including without
>> limitation
>> - * the rights to use, copy, modify, merge, publish, distribute,
>> sublicense,
>> - * and/or sell copies of the Software, and to permit persons to whom
>> the
>> - * Software is furnished to do so, subject to the following conditions:
>> - *
>> - * The above copyright notice and this permission notice (including
>> the next
>> - * paragraph) shall be included in all copies or substantial
>> portions of the
>> - * Software.
>> - *
>> - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
>> EXPRESS OR
>> - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
>> MERCHANTABILITY,
>> - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO
>> EVENT SHALL
>> - * THE COPYRIGHT HOLDER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY
>> CLAIM, DAMAGES OR
>> - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
>> OTHERWISE,
>> - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
>> USE OR OTHER
>> - * DEALINGS IN THE SOFTWARE.
>> - *
>> - */
>> -
>> -#ifndef SI_BLIT_SHADERS_H
>> -#define SI_BLIT_SHADERS_H
>> -
>> -extern const u32 si_default_state[];
>> -
>> -extern const u32 si_default_size;
>> -
>> -#endif
>

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