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Subject[PATCH v7 01/12] EDAC/amd64: Document heterogeneous enumeration
Date
From: Muralidhara M K <muralimk@amd.com>

The Documentation notes have been added in amd64_edac.h and will be
referring to driver-api wherever needed.

Explains how the physical topology is enumerated in the software and
edac module populates the sysfs ABIs.

Signed-off-by: Muralidhara M K <muralimk@amd.com>
Signed-off-by: Naveen Krishna Chatradhi <nchatrad@amd.com>
---
v6->v7:
* New in v7

Documentation/driver-api/edac.rst | 9 +++
drivers/edac/amd64_edac.h | 101 ++++++++++++++++++++++++++++++
2 files changed, 110 insertions(+)

diff --git a/Documentation/driver-api/edac.rst b/Documentation/driver-api/edac.rst
index b8c742aa0a71..0dd07d0d0e47 100644
--- a/Documentation/driver-api/edac.rst
+++ b/Documentation/driver-api/edac.rst
@@ -106,6 +106,15 @@ will occupy those chip-select rows.
This term is avoided because it is unclear when needing to distinguish
between chip-select rows and socket sets.

+* High Bandwidth Memory (HBM)
+
+HBM is a new type of memory chip with low power consumption and ultra-wide
+communication lanes. It uses vertically stacked memory chips (DRAM dies)
+interconnected by microscopic wires called "through-silicon vias," or TSVs.
+
+Several stacks of HBM chips connect to the CPU or GPU through an ultra-fast
+interconnect called the “interposer". So that HBM’s characteristics are
+nearly indistinguishable from on-chip integrated RAM.

Memory Controllers
------------------
diff --git a/drivers/edac/amd64_edac.h b/drivers/edac/amd64_edac.h
index 6f8147abfa71..6a112270a84b 100644
--- a/drivers/edac/amd64_edac.h
+++ b/drivers/edac/amd64_edac.h
@@ -559,3 +559,104 @@ static inline u32 dct_sel_baseaddr(struct amd64_pvt *pvt)
}
return (pvt)->dct_sel_lo & 0xFFFFF800;
}
+
+/*
+ * AMD Heterogeneous system support on EDAC subsystem
+ * --------------------------------------------------
+ *
+ * An AMD heterogeneous system built by connecting the data fabrics of both CPUs
+ * and GPUs via custom xGMI links. So, the Data Fabric on the GPU nodes can be
+ * accessed the same way as the Data Fabric on CPU nodes.
+ *
+ * An Aldebaran GPUs has 2 Data Fabrics, each GPU DF contains four Unified
+ * Memory Controllers (UMC). Each UMC contains eight Channels. Each UMC Channel
+ * controls one 128-bit HBM2e (2GB) channel (equivalent to 8 X 2GB ranks),
+ * this creates a total of 4096-bits of DRAM data bus.
+ *
+ * While UMC is interfacing a 16GB (8H X 2GB DRAM) HBM stack, each UMC channel is
+ * interfacing 2GB of DRAM (represented as rank).
+ *
+ * Memory controllers on AMD GPU nodes can be represented in EDAC is as below:
+ * GPU DF / GPU Node -> EDAC MC
+ * GPU UMC -> EDAC CSROW
+ * GPU UMC channel -> EDAC CHANNEL
+ *
+ * Eg: An heterogeneous system with 1 AMD CPU is connected to 4 Aldebaran GPUs using xGMI.
+ *
+ * AMD GPU Nodes are enumerated in sequential order based on the PCI hierarchy, and the
+ * first GPU node is assumed to have an "Node ID" value after CPU Nodes are fully
+ * populated.
+ *
+ * $ ls /sys/devices/system/edac/mc/
+ * mc0 - CPU MC node 0
+ * mc1 |
+ * mc2 |- GPU card[0] => node 0(mc1), node 1(mc2)
+ * mc3 |
+ * mc4 |- GPU card[1] => node 0(mc3), node 1(mc4)
+ * mc5 |
+ * mc6 |- GPU card[2] => node 0(mc5), node 1(mc6)
+ * mc7 |
+ * mc8 |- GPU card[3] => node 0(mc7), node 1(mc8)
+ *
+ * sysfs entries will be populated as below:
+ *
+ * CPU # CPU node
+ * ├── mc 0
+ *
+ * GPU Nodes are enumerated sequentially after CPU nodes are populated
+ * GPU card 1 # Each Aldebaran GPU has 2 nodes/mcs
+ * ├── mc 1 # GPU node 0 == mc1, Each MC node has 4 UMCs/CSROWs
+ * │   ├── csrow 0 # UMC 0
+ * │   │   ├── channel 0 # Each UMC has 8 channels
+ * │   │   ├── channel 1 # size of each channel is 2 GB, so each UMC has 16 GB
+ * │   │   ├── channel 2
+ * │   │   ├── channel 3
+ * │   │   ├── channel 4
+ * │   │   ├── channel 5
+ * │   │   ├── channel 6
+ * │   │   ├── channel 7
+ * │   ├── csrow 1 # UMC 1
+ * │   │   ├── channel 0
+ * │   │   ├── ..
+ * │   │   ├── channel 7
+ * │   ├── .. ..
+ * │   ├── csrow 3 # UMC 3
+ * │   │   ├── channel 0
+ * │   │   ├── ..
+ * │   │   ├── channel 7
+ * │   ├── rank 0
+ * │   ├── .. ..
+ * │   ├── rank 31 # total 32 ranks/dimms from 4 UMCs
+ * ├
+ * ├── mc 2 # GPU node 1 == mc2
+ * │   ├── .. # each GPU has total 64 GB
+ *
+ * GPU card 2
+ * ├── mc 3
+ * │   ├── ..
+ * ├── mc 4
+ * │   ├── ..
+ *
+ * GPU card 3
+ * ├── mc 5
+ * │   ├── ..
+ * ├── mc 6
+ * │   ├── ..
+ *
+ * GPU card 4
+ * ├── mc 7
+ * │   ├── ..
+ * ├── mc 8
+ * │   ├── ..
+ *
+ *
+ * Heterogeneous hardware details for above context as below:
+ * - The CPU UMC (Unified Memory Controller) is mostly the same as the GPU UMC.
+ * They have chip selects (csrows) and channels. However, the layouts are different
+ * for performance, physical layout, or other reasons.
+ * - CPU UMCs use 1 channel. So we say UMC = EDAC Channel. This follows the
+ * marketing speak, example. CPU has X memory channels, etc.
+ * - CPU UMCs use up to 4 chip selects. So we say UMC chip select = EDAC CSROW.
+ * - GPU UMCs use 1 chip select. So we say UMC = EDAC CSROW.
+ * - GPU UMCs use 8 channels. So we say UMC Channel = EDAC Channel.
+ */
--
2.25.1
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