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SubjectRe: [PATCH v6 1/3] random: add vgetrandom_alloc() syscall
Hi Florian,

On Thu, Nov 24, 2022 at 06:25:39AM +0100, Florian Weimer wrote:
> * Jason A. Donenfeld:
>
> > Hi Florian,
> >
> > On Wed, Nov 23, 2022 at 11:46:58AM +0100, Florian Weimer wrote:
> >> * Jason A. Donenfeld:
> >>
> >> > + * The vgetrandom() function in userspace requires an opaque state, which this
> >> > + * function provides to userspace, by mapping a certain number of special pages
> >> > + * into the calling process. It takes a hint as to the number of opaque states
> >> > + * desired, and returns the number of opaque states actually allocated, the
> >> > + * size of each one in bytes, and the address of the first state.
> >> > + */
> >> > +SYSCALL_DEFINE3(vgetrandom_alloc, unsigned long __user *, num,
> >> > + unsigned long __user *, size_per_each, unsigned int, flags)
> >>
> >> I think you should make this __u64, so that you get a consistent
> >> userspace interface on all architectures, without the need for compat
> >> system calls.
> >
> > That would be quite unconventional. Most syscalls that take lengths do
> > so with the native register size (`unsigned long`, `size_t`), rather
> > than u64. If you can point to a recent trend away from this by
> > indicating some commits that added new syscalls with u64, I'd be happy
> > to be shown otherwise. But AFAIK, that's not the way it's done.
>
> See clone3 and struct clone_args.

The struct is one thing. But actually, clone3 takes a `size_t`:

SYSCALL_DEFINE2(clone3, struct clone_args __user *, uargs, size_t, size)

I take from this that I too should use `size_t` rather than `unsigned
long.` And it doesn't seem like there's any compat clone3.

Jason

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