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SubjectRe: [v8 1/6] drm/panel: add basic DP AUX backlight support
From
Date
Hi

Am 12.07.21 um 11:41 schrieb Thomas Zimmermann:
>
>
> Am 26.06.21 um 18:51 schrieb Rajeev Nandan:
>> Some panels support backlight control over DP AUX channel using
>> VESA's standard backlight control interface.
>> Using new DRM eDP backlight helpers, add support to create and
>> register a backlight for those panels in drm_panel to simplify
>> the panel drivers.
>>
>> The panel driver with access to "struct drm_dp_aux" can create and
>> register a backlight device using following code snippet in its
>> probe() function:
>>
>>     err = drm_panel_dp_aux_backlight(panel, aux);
>>     if (err)
>>         return err;
>>
>> Then drm_panel will handle backlight_(enable|disable) calls
>> similar to the case when drm_panel_of_backlight() is used.
>>
>> Currently, we are not supporting one feature where the source
>> device can combine the backlight brightness levels set through
>> DP AUX and the BL_PWM_DIM eDP connector pin. Since it's not
>> required for the basic backlight controls, it can be added later.
>>
>> Signed-off-by: Rajeev Nandan <rajeevny@codeaurora.org>
>> Reviewed-by: Douglas Anderson <dianders@chromium.org>
>> Reviewed-by: Lyude Paul <lyude@redhat.com>
>> ---
>>
>> Changes in v5:
>> - New
>>
>> Changes in v6:
>> - Fixed ordering of memory allocation (Douglas)
>> - Updated word wrapping in a comment (Douglas)
>>
>> Changes in v8:
>> - Now using backlight_is_blank() to get the backlight blank status
>> (Sam Ravnborg)
>>
>>   drivers/gpu/drm/drm_panel.c | 108
>> ++++++++++++++++++++++++++++++++++++++++++++
>>   include/drm/drm_panel.h     |  15 ++++--
>>   2 files changed, 119 insertions(+), 4 deletions(-)
>>
>> diff --git a/drivers/gpu/drm/drm_panel.c b/drivers/gpu/drm/drm_panel.c
>> index f634371..4fa1e3b 100644
>> --- a/drivers/gpu/drm/drm_panel.c
>> +++ b/drivers/gpu/drm/drm_panel.c
>> @@ -26,12 +26,20 @@
>>   #include <linux/module.h>
>>   #include <drm/drm_crtc.h>
>> +#include <drm/drm_dp_helper.h>
>>   #include <drm/drm_panel.h>
>>   #include <drm/drm_print.h>
>>   static DEFINE_MUTEX(panel_lock);
>>   static LIST_HEAD(panel_list);
>> +struct dp_aux_backlight {
>> +    struct backlight_device *base;
>> +    struct drm_dp_aux *aux;
>> +    struct drm_edp_backlight_info info;
>> +    bool enabled;
>> +};
>> +
>>   /**
>>    * DOC: drm panel
>>    *
>> @@ -342,6 +350,106 @@ int drm_panel_of_backlight(struct drm_panel *panel)
>>       return 0;
>>   }
>>   EXPORT_SYMBOL(drm_panel_of_backlight);
>> +
>> +static int dp_aux_backlight_update_status(struct backlight_device *bd)
>> +{
>> +    struct dp_aux_backlight *bl = bl_get_data(bd);
>> +    u16 brightness = backlight_get_brightness(bd);
>> +    int ret = 0;
>> +
>> +    if (!backlight_is_blank(bd)) {
>> +        if (!bl->enabled) {
>> +            drm_edp_backlight_enable(bl->aux, &bl->info, brightness);
>> +            bl->enabled = true;
>> +            return 0;
>> +        }
>> +        ret = drm_edp_backlight_set_level(bl->aux, &bl->info,
>> brightness);
>> +    } else {
>> +        if (bl->enabled) {
>> +            drm_edp_backlight_disable(bl->aux, &bl->info);
>> +            bl->enabled = false;
>> +        }
>> +    }
>> +
>> +    return ret;
>> +}
>> +
>> +static const struct backlight_ops dp_aux_bl_ops = {
>> +    .update_status = dp_aux_backlight_update_status,
>> +};
>> +
>> +/**
>> + * drm_panel_dp_aux_backlight - create and use DP AUX backlight
>> + * @panel: DRM panel
>> + * @aux: The DP AUX channel to use
>> + *
>> + * Use this function to create and handle backlight if your panel
>> + * supports backlight control over DP AUX channel using DPCD
>> + * registers as per VESA's standard backlight control interface.
>> + *
>> + * When the panel is enabled backlight will be enabled after a
>> + * successful call to &drm_panel_funcs.enable()
>> + *
>> + * When the panel is disabled backlight will be disabled before the
>> + * call to &drm_panel_funcs.disable().
>> + *
>> + * A typical implementation for a panel driver supporting backlight
>> + * control over DP AUX will call this function at probe time.
>> + * Backlight will then be handled transparently without requiring
>> + * any intervention from the driver.
>> + *
>> + * drm_panel_dp_aux_backlight() must be called after the call to
>> drm_panel_init().
>> + *
>> + * Return: 0 on success or a negative error code on failure.
>> + */
>> +int drm_panel_dp_aux_backlight(struct drm_panel *panel, struct
>> drm_dp_aux *aux)
>> +{
>> +    struct dp_aux_backlight *bl;
>> +    struct backlight_properties props = { 0 };
>> +    u16 current_level;
>> +    u8 current_mode;
>> +    u8 edp_dpcd[EDP_DISPLAY_CTL_CAP_SIZE];
>> +    int ret;
>> +
>> +    if (!panel || !panel->dev || !aux)
>> +        return -EINVAL;
>> +
>> +    ret = drm_dp_dpcd_read(aux, DP_EDP_DPCD_REV, edp_dpcd,
>> +                   EDP_DISPLAY_CTL_CAP_SIZE);
>
> This creates a cyclic dependency between drm_kms_helper-ko and drm.ko.
> drm_panel.c is in the latter, while drm_dp_dpcd_read() in
> drm_dp_helper.c is in the former. Please fix.

FYI, build DRM as modules and the error shows up during make module_install.

Best regards
Thomas


--
Thomas Zimmermann
Graphics Driver Developer
SUSE Software Solutions Germany GmbH
Maxfeldstr. 5, 90409 Nürnberg, Germany
(HRB 36809, AG Nürnberg)
Geschäftsführer: Felix Imendörffer

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