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SubjectRe: [PATCH 1/3] sched/topology: Allow archs to populate distance map
* Peter Zijlstra <peterz@infradead.org> [2021-05-28 10:43:23]:

> On Mon, May 24, 2021 at 09:48:29PM +0530, Srikar Dronamraju wrote:
> > * Valentin Schneider <valentin.schneider@arm.com> [2021-05-24 15:16:09]:
>
> > > I suppose one way to avoid the hook would be to write some "fake" distance
> > > values into your distance_lookup_table[] for offline nodes using your
> > > distance_ref_point_depth thing, i.e. ensure an iteration of
> > > node_distance(a, b) covers all distance values [1]. You can then keep patch
> > > 3 around, and that should roughly be it.
> > >
> >
> > Yes, this would suffice but to me its not very clean.
> > static int found[distance_ref_point_depth];
> >
> > for_each_node(node){
> > int i, nd, distance = LOCAL_DISTANCE;
> > goto out;
> >
> > nd = node_distance(node, first_online_node)
> > for (i=0; i < distance_ref_point_depth; i++, distance *= 2) {
> > if (node_online) {
> > if (distance != nd)
> > continue;
> > found[i] ++;
> > break;
> > }
> > if (found[i])
> > continue;
> > distance_lookup_table[node][i] = distance_lookup_table[first_online_node][i];
> > found[i] ++;
> > break;
> > }
> > }
> >
> > But do note: We are setting a precedent for node distance between two nodes
> > to change.
>
> Not really; or rather not more than already is the case AFAICT. Because
> currently your distance table will have *something* in it
> (LOCAL_DISTANCE afaict) for nodes that have never been online, which is
> what triggered the whole problem to begin with.
>
> Only after the node has come online for the first time, will it contain
> the right value.
>
> So both before and after this proposal the actual distance value changes
> after the first time a node goes online.
>
> Yes that's unfortunate, but I don't see a problem with pre-filling it
> with something useful in order to avoid aditional arch hooks.
>
>

Okay,

Will post a v2 with prefilling.
Thanks for the update.

--
Thanks and Regards
Srikar Dronamraju

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