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SubjectRe: [PATCH 00/13] [RFC] Rust support
On Tue, Apr 27, 2021 at 12:54:00PM +0200, Linus Walleij wrote:
> I really like the look of this. I don't fully understand it, but what
> is needed for driver developers to adopt rust is something like a
> detailed walk-through of examples like this that explains the
> syntax 100% all the way down.

Do you have a suggestion for a good place to host such walk-throughs? Also, do
you have other examples in mind that might be useful?

Have you had a chance to read the example I posted in Google's security blog?
It's not particularly complex stuff but touches on some relevant concepts:

> This looks good, but cannot be done like this. The assembly versions
> of writel() etc have to be used because the compiler simply will not
> emit the right type of assembly for IO access, unless the compiler
> (LLVM GCC) gains knowledge of what an IO address is, and so far
> they have not.

That code does not preclude the use of C/assembly wrappers. One way to do it
would be to define a trait that allows types to specify their read/write
functions. For example:

pub trait IoMemType {
unsafe fn write(ptr: *mut Self, value: Self);
unsafe fn read(ptr: *const Self) -> Self;

Then we restrict T in my original example to only allow types that implement
IoMemType. And we implement it for u8/16/32/64 as wrappers to the C/assembly

> One *could* think about putting awareness about crazy stuff like
> that into the language but ... I think you may want to avoid it
> and just wrap the assembly. So a bit of low-level control of the
> behavior there.

Yes, I'm happy to have C/assembly be the source of truth, called from Rust
through wrappers.

> > 2. The only unsafe part that could involve the driver for this would be the
> > creation of IoMemBlock: my expectation is that this would be implemented by the
> > bus driver or some library that maps the appropriate region and caps the size.
> > That is, we can also build a safe abstraction for this.
> I suppose this is part of the problem in a way: a language tends to be
> imperialistic: the developers will start thinking "it would all be so much
> easier if I just rewrote also this thing in Rust".

I'm not sure I agree with this. I actually just want to hook things up to the
existing C code and expose a Rust interface that allows developers to benefit
from the guarantees it offers. Unnecessarily rewriting things would slow me
down, so my incentive is to avoid rewrites.

> > 7. We could potentially design a way to limit which offsets are available for a
> > given IoMemBlock, I just haven't thought through it yet, but it would also
> > reduce the number of mistakes a developer could make.
> The kernel has an abstraction for memory and register accesses,
> which is the regmap, for example MMIO regmap for simple
> memory-mapped IO:
> drivers/base/regmap/regmap-mmio.c
> In a way this is memory safety implemented in C.

I wasn't aware of this. I like it. Thanks for sharing.

> If Rust wants to do this I would strongly recommend it to
> try to look like regmap MMIO.
> See for example drivers/clk/sprd/common.c:
> static const struct regmap_config sprdclk_regmap_config = {
> .reg_bits = 32,
> .reg_stride = 4,
> .val_bits = 32,
> .max_register = 0xffff,
> .fast_io = true,
> };
> (...)
> regmap = devm_regmap_init_mmio(&pdev->dev, base,
> &sprdclk_regmap_config);
> It is also possible to provide a callback function to determine
> if addresses are readable/writeable.
> This is really a devil-in-the-details place where Rust needs
> to watch out to not reimplement regmap in a substandard
> way from what is already available.

At the moment we're only providing wrappers for things we need, so it is mostly
restricted to what I needed for Binder.

If someone wants to write a driver that would benefit from this, we will look
into it and possibly wrap the C implementation.

> Also in many cases developers do not use regmap MMIO
> because it is just too much trouble. They tend to use it
> not because "safety is nice" but because a certain register
> region is very fractured and it is easy to do mistakes and
> write into a read-only register by mistake. So they want
> this, optionally, when the situation demands it.

In Rust, we want all accesses to be safe (within reason), so we probably want to
offer something like IoMemBlock for cases when regmap-mmio is too much hassle.

> It looks nice but it is sadly unrealistic because we need to wrap
> the real assembly accessors in practice (write memory barriers
> and such) and another problem is that it shows that Rust has an
> ambition to do a parallel implementation of regmap.

There is no such ambition. The code in my previous email was written on the spot
as a demonstration per your request.

> > Would you mind sharing more about which aspect of this you feel is challenging?
> Good point.
> This explanation is going to take some space.

Thanks, I appreciate this.

> I am not able to express it in Rust at all and that is what
> is challenging about it, the examples provided for Rust
> are all about nice behaved computer programs like
> cutesey fibonnacci series and such things and not really
> complex stuff.

I'm sure you're able to express functions and arguments, for example. So going
into the details of the code would have been helpful to me.

> Your binder example is however very good, the problem
> is that it is not a textbook example so the intricacies of
> it are not explained, top down. (I'm not blaming you for
> this, I just say we need that kind of text to get to know
> Rust in the details.)

Do you think a write up about some of what's in there would be helpful? I was
planning to publish some information about the code, including performance
numbers and comparisons of past vulnerabilities once I completed the work.
Probably not to the level of detail that you're seeking but I may look into
having more details about the code if there is demand for it.

> What we need is a good resource to learn it, that
> skips the trivial aspects of the language and goes immediately
> for the interesting details.
> It's not like I didn't try.
> I consulted the Rust book on the website of coure.

Did you run into 'Rust for Embedded C Programmers' by any chance
( It's not all up to date but I
found it useful.

> The hard thing to understand in Rust is traits. I don't understand
> traits. I have the level of "a little knowledge is dangerous" and
> I clearly understand this: all kernel developers must have
> a thorough and intuitive understanding of the inner transcendental
> meaning of the concept of a TRAIT, how it was devised, how the
> authors of the language conceptualized it, what effect it is supposed
> to have on generated assembly.

Perhaps we need a 'Rust for Linux Kernel Programmers' in a similar vain to the
page I linked above.

> The language book per se is a bit too terse.
> For example if I read
> T: ?Sized : Allow generic type parameter to be a dynamically sized type
> This is just self-referential. The description is written in a
> strongly context-dependent language to make a pun ...
> I think every word in that sentence except "allow"and "to be a"
> is dependent on other Rust concepts and thus completely
> unreadable without context.
> Instead it is described in a later chapter:
> This is more to the point.
> "Rust has a particular trait called the Sized trait to
> determine whether or not a type’s size is known at compile time."
> (...) "A trait bound on ?Sized is the opposite of a trait bound on
> Sized: we would read this as “T may or may not be Sized.” This
> syntax is only available for Sized, not any other traits."
> But Jesus Christ. This makes me understand less not
> more.

I had similar frustrations when I started on the language, which wasn't that
long ago. One thing that I found useful was to read through some of the RFCs
related to the topic I was interested in: it was time-consuming but helped me
understand not only what was going on but the rationale as well.

> What I find very disturbing is that the authors of the Rust
> language did NOT write it. I think this may be the source
> of a serious flaw. We need this information straight from
> the horse's mouth.

Perhaps you're right... I don't share this feeling though.

> I would strongly advice the Rust community to twist the
> arms of the original Rust authors to go and review and
> edit the Rust book. Possibly rewrite parts of it. This is what
> the world needs to get a more adaptable Rust.
> I understand this is a thick requirement, but hey, you are
> competing with C.

I don't think of this as a competition. I'm not arguing for C to be replaced,
only for Rust to be an option for those inclined to use it.

Thanks again,

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