Messages in this thread | | | From | Dan Williams <> | Date | Wed, 31 Mar 2021 09:32:28 -0700 | Subject | Re: [PATCH v3 3/4] cxl/mem: Do not rely on device_add() side effects for dev_set_name() failures |
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On Wed, Mar 31, 2021 at 9:18 AM Jason Gunthorpe <jgg@nvidia.com> wrote: > > On Wed, Mar 31, 2021 at 09:04:32AM -0700, Dan Williams wrote: > > On Wed, Mar 31, 2021 at 6:10 AM Jason Gunthorpe <jgg@nvidia.com> wrote: > > > > > > On Tue, Mar 30, 2021 at 04:36:42PM -0700, Dan Williams wrote: > > > > +static int cxl_mem_add_memdev(struct cxl_mem *cxlm) > > > > +{ > > > > + struct cxl_memdev *cxlmd; > > > > + struct device *dev; > > > > + struct cdev *cdev; > > > > + int rc; > > > > + > > > > + cxlmd = cxl_memdev_alloc(cxlm); > > > > + if (IS_ERR(cxlmd)) > > > > + return PTR_ERR(cxlmd); > > > > + > > > > + dev = &cxlmd->dev; > > > > + rc = dev_set_name(dev, "mem%d", cxlmd->id); > > > > + if (rc) > > > > + goto err; > > > > > > > > + cdev = &cxlmd->cdev; > > > > cxl_memdev_activate(cxlmd, cxlm); > > > > rc = cdev_device_add(cdev, dev); > > > > if (rc) > > > > - goto err_add; > > > > + goto err; > > > > > > It might read nicer to have the error unwind here just call cxl_memdev_unregister() > > > > Perhaps, but I don't think cdev_del() and device_del() are prepared to > > deal with an object that was not successfully added. > > Oh, probably not, yuk yuk yuk. > > Ideally cdev_device_add should not fail in a way that allows an open, > I think that is just an artifact of it being composed of smaller > functions.. > > For instance if we replace the kobj_map with xarray then we can > use xa_reserve and xa_store to avoid this condition. > > This actually looks like a good fit because the dev_t has pretty > "lumpy" allocations and this isn't really performance sensitive. > > A clever person could then make the dev_t self allocating and solve > another pain point with this interface. Hum.. >
...not a bad idea.
/me bookmarks this thread for future consideration.
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