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SubjectRE: [PATCH v4 RESEND net-next] net: socket: use BIT() for MSG_*
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From: Guenter Roeck
> Sent: 17 March 2021 01:38
...
> MSG_CMSG_COMPAT (0x80000000) is set in flags, meaning its value is negative.
> This is then evaluated in
>
> if (flags & ~(MSG_PEEK|MSG_DONTWAIT|MSG_TRUNC|MSG_CMSG_COMPAT|MSG_ERRQUEUE))
> goto out;
>
> If any of those flags is declared as BIT() and thus long, flags is
> sign-extended to long. Since it is negative, its upper 32 bits will be set,
> the if statement evaluates as true, and the function bails out.
>
> This is relatively easy to fix here with, for example,
>
> if ((unsigned int)flags & ~(MSG_PEEK|MSG_DONTWAIT|MSG_TRUNC|MSG_CMSG_COMPAT|MSG_ERRQUEUE))
> goto out;
>
> but that is just a hack, and it doesn't solve the real problem:
> Each function in struct proto_ops which passes flags passes it as int
> (see include/linux/net.h:struct proto_ops). Each such function, if
> called with MSG_CMSG_COMPAT set, will fail a match against
> ~(MSG_anything) if MSG_anything is declared as BIT() or long.

Isn't MSG_CMSG_COMPAT an internal value?
Could it be changed to 1u << 30 instead of 1u << 31 ?
Then it wouldn't matter if the high bit of flags got replicated.

David

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