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SubjectRe: [PATCH v2] Increase page and bit waitqueue hash size
Excerpts from Linus Torvalds's message of March 18, 2021 5:26 am:
> On Wed, Mar 17, 2021 at 3:44 AM Nicholas Piggin <npiggin@gmail.com> wrote:
>>
>> Argh, because I didn't test small. Sorry I had the BASE_SMALL setting in
>> another patch and thought it would be a good idea to mash them together.
>> In hindsight probably not even if it did build.
>
> I was going to complain about that code in general.
>
> First complaining about the hash being small, and then adding a config
> option to make it ridiculously much *smaller* seemed wrong to begin
> with, and didn't make any sense.
>
> So no, please don't smash together.

Fair point, fixed.

>
> In fact, I'd like to see this split up, and with more numbers:
>
> - separate out the bit_waitqueue thing that is almost certainly not
> remotely as critical (and maybe not needed at all)
>
> - show the profile number _after_ the patch(es)

Might take some time to get a system and run tests. We actually had
difficulty recreating it before this patch too, so it's kind of
hard to say _that_ was the exact case that previously ran badly and
is now fixed. We thought just the statistical nature of collisions
and page / lock contention made things occasionally line up and
tank.

> - explain why you picked the random scaling numbers (21 and 22 for
> the two different cases)?
>
> - give an estimate of how big the array now ends up being for
> different configurations.
>
> I think it ends up using that "scale" factor of 21, and basically
> being "memory size >> 21" and then rounding up to a power of two.
>
> And honestly, I'm not sure that makes much sense. So for a 1GB machine
> we get the same as we used to for the bit waitqueue (twice as many for
> the page waitqueue) , but if you run on some smaller setup, you
> apparently can end up with just a couple of buckets.
>
> So I'd feel a lot better about this if I saw the numbers, and got the
> feeling that the patch actually tries to take legacy machines into
> account.
>
> And even on a big machine, what's the advantage of scaling perfectly
> with memory. If you have a terabyte of RAM, why would you need half a
> million hash entries (if I did the math right), and use 4GB of memory
> on it? The contention doesn't go up by amount of memory, it goes up
> roughly by number of threads, and the two are very seldom really all
> that linearly connected.
>
> So honestly, I'd like to see more reasonable numbers. I'd like to see
> what the impact of just raising the hash bit size from 8 to 16 is on
> that big machine. Maybe still using alloc_large_system_hash(), but
> using a low-imit of 8 (our traditional very old number that hasn't
> been a problem even on small machines), and a high-limit of 16 or
> something.
>
> And if you want even more, I really really want that justified by the
> performance / profile numbers.

Yes all good points I'll add those numbers. It may need a floor and
ceiling or something like that. We may not need quite so many entries.

>
> And does does that "bit_waitqueue" really merit updating AT ALL? It's
> almost entirely unused these days.

I updated it mainly because keeping the code more similar ends up being
easier than unnecessary diverging. The memory cost is no big deal (once
limits are fixed) so I prefer not to encounter some case where it falls
over.

> I think maybe the page lock code
> used to use that, but then realized it had more specialized needs, so
> now it's separate.
>
> So can we split that bit-waitqueue thing up from the page waitqueue
> changes? They have basically nothing in common except for a history,
> and I think they should be treated separately (including the
> explanation for what actually hits the bottleneck).

It's still used. Buffer heads being an obvious and widely used one that
follows similar usage pattern as page lock / writeback in some cases.
Several other filesystems seem to use it for similar block / IO
tracking structures by the looks (md, btrfs, nfs).

Thanks,
Nick

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