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SubjectRe: [RFC][PATCH 0/3] sched: User Managed Concurrency Groups
On Wed, Dec 15, 2021 at 01:49:28PM +0000, Matthew Wilcox wrote:
> On Wed, Dec 15, 2021 at 11:44:49AM +0100, Peter Zijlstra wrote:
> > On Tue, Dec 14, 2021 at 07:46:25PM -0800, Peter Oskolkov wrote:
> >
> > > Anyway, I'll test your patchset over the next week or so and let you
> > > know if anything really needed is missing (other than waking an idle
> > > server if there is one on a worker wakeup; this piece is definitely
> > > needed).
> >
> > Right, so the problem I'm having is that a single idle server ptr like
> > before can trivially miss waking annother idle server.
> >
> > Suppose:
> >
> > umcg::idle_server_tid_ptr
> >
> > Then the enqueue_and_wake() thing from the last patch would:
> >
> > idle_server_tid = xchg((pid_t __user *)self->idle_server_tid_ptr, 0);
> >
> > to consume the tid, and then use that to enqueue and wake. But what if a
> > second wakeup happens right after that? There might be a second idle
> > server, but we'll never find it, because userspace hasn't had time to
> > update the field again.
> >
> > Alternatively, we do a linked list of servers, but then every such
> > wakeup needs to iterate the whole list, looking for one that has
> > UMCG_TF_IDLE set, or something like that, but that lookup is bad for
> > performance.
> >
> > So I'm really not sure what way to go yet.
>
> 1. Linked lists are fugly and bad for the CPU.

Absolutely.. although a stack might work, except for that ABA issue (and
contention).

> 2. I'm not sure how big the 'N' in 'M:N' is supposed to be. Might be
> one per hardware thread? So it could be hundreds-to-thousands,
> depending on the scale of system.

Typically yes, one server task per hardware thread. Now, I'm also fairly
sure you don't want excessive cross-node traffic for this stuff, so that
puts a limit on things as well.

> 3. The interface between user-kernel could be an array of idle tids,
> maybe 16 entries long (16 * 4 = 64 bytes, just one cacheline). As a
> server finishes work, it looks for a 0 tid in the batch and stores
> its tid in the slot (cmpxchg, I guess, since the array will be shared
> between processes). If there are no free slots in the array, then we
> definitely have 16 threads already waiting for work, so it can park itself
> in whatever data structure userspace wants to use to manage idle servers.
> It's up to userspace to decide when to repopulate the array of available
> servers from its data structure of idle servers.

Right, a tid array might work. Could even have userspace specify the
length, then it can do the trade-offs all on it's own. Either a fixed
location for each server and a larger array, or clever things, whatever
they want.

I suppose I'll code up the variable length array, we have space for
that.

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