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SubjectRe: [PATCH v2 2/2] drm/msm/dpu: Fix timeout issues on command mode panels
On 2021-12-09 18:02:40, AngeloGioacchino Del Regno wrote:
> Il 02/10/21 00:33, Dmitry Baryshkov ha scritto:
> > On 11/09/2021 19:39, AngeloGioacchino Del Regno wrote:
> >> [..]
> > I've compared this with the MDP5 driver, where we always wait for PP_DONE
> > interrupt. Would it be enough to always wait for it (= always call
> > dpu_encoder_phys_cmd_wait_for_tx_complete())?
> >
>
> Jokes apart, yes it would make sense to do that, it's something that works
> at least... but we should verify that such a thing doesn't break new platforms
> (like sm8150 and newer).

On sm6125 (keeping in mind that we're on llvmpipe, will bring up the GPU
later) none of this hurts the display:

- Without this patch, so only checking for wait_for_ctl_start;
- With this patch, checking for idle if it was already started;
- With this patch altered to only ever call wait_for_tx_complete (wait
for idle), in place of wait_for_ctl_start.

Working in the sense that glxgears, which actually reports a framerate
of approx 170 despite being on llvmpipe on an SoC that is still in
snail-mode, seems to update (commit) the panel smoothly on every
occasion.

On this note, does it perhaps make more sense to call the "internal"
_dpu_encoder_phys_cmd_wait_for_idle function directly, instead of going
through the "public" dpu_encoder_phys_cmd_wait_for_tx_complete which
seems solely intended to handle the wait_for_tx_complete callback?

- Marijn

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