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Subject[PATCH RFC 6/9] block, bfq: only count group that the bfq_queue belongs to
Date
Currently, group will be counted into 'num_groups_with_pending_reqs'
once it's child cgroup is activated, even if the group doesn't have
any pending requests itself.

For example, if we issue sync io in cgroup /root/c1/c2, root, c1 and c2
will all be counted into 'num_groups_with_pending_reqs', which makes it
impossible to handle requests concurrently.

This patch doesn't count the group that doesn't have any pending
request, even if it's child group is activated.

Signed-off-by: Yu Kuai <yukuai3@huawei.com>
---
block/bfq-wf2q.c | 17 ++++++++++++-----
1 file changed, 12 insertions(+), 5 deletions(-)

diff --git a/block/bfq-wf2q.c b/block/bfq-wf2q.c
index 6693765ff3a0..343cfc8b952e 100644
--- a/block/bfq-wf2q.c
+++ b/block/bfq-wf2q.c
@@ -950,6 +950,8 @@ static void bfq_update_fin_time_enqueue(struct bfq_entity *entity,
* __bfq_activate_entity - handle activation of entity.
* @entity: the entity being activated.
* @non_blocking_wait_rq: true if entity was waiting for a request
+ * @count_group: if entity represents group, true if the group will be
+ * counted in 'num_groups_with_pending_reqs'.
*
* Called for a 'true' activation, i.e., if entity is not active and
* one of its children receives a new request.
@@ -959,7 +961,8 @@ static void bfq_update_fin_time_enqueue(struct bfq_entity *entity,
* from its idle tree.
*/
static void __bfq_activate_entity(struct bfq_entity *entity,
- bool non_blocking_wait_rq)
+ bool non_blocking_wait_rq,
+ bool count_group)
{
struct bfq_service_tree *st = bfq_entity_service_tree(entity);
bool backshifted = false;
@@ -1010,7 +1013,7 @@ static void __bfq_activate_entity(struct bfq_entity *entity,

#ifdef CONFIG_BFQ_GROUP_IOSCHED
update:
- if (!bfq_entity_to_bfqq(entity)) { /* bfq_group */
+ if (count_group && !bfq_entity_to_bfqq(entity)) { /* bfq_group */
struct bfq_group *bfqg =
container_of(entity, struct bfq_group, entity);
struct bfq_data *bfqd = bfqg->bfqd;
@@ -1106,7 +1109,8 @@ static void __bfq_requeue_entity(struct bfq_entity *entity)

static void __bfq_activate_requeue_entity(struct bfq_entity *entity,
struct bfq_sched_data *sd,
- bool non_blocking_wait_rq)
+ bool non_blocking_wait_rq,
+ bool count_group)
{
struct bfq_service_tree *st = bfq_entity_service_tree(entity);

@@ -1122,7 +1126,8 @@ static void __bfq_activate_requeue_entity(struct bfq_entity *entity,
* Not in service and not queued on its active tree:
* the activity is idle and this is a true activation.
*/
- __bfq_activate_entity(entity, non_blocking_wait_rq);
+ __bfq_activate_entity(entity, non_blocking_wait_rq,
+ count_group);
}


@@ -1144,10 +1149,12 @@ static void bfq_activate_requeue_entity(struct bfq_entity *entity,
bool requeue, bool expiration)
{
struct bfq_sched_data *sd;
+ int depth = 0;

for_each_entity(entity) {
sd = entity->sched_data;
- __bfq_activate_requeue_entity(entity, sd, non_blocking_wait_rq);
+ __bfq_activate_requeue_entity(entity, sd, non_blocking_wait_rq,
+ depth++ == 1);

if (sd && !bfq_update_next_in_service(sd, entity, expiration) &&
!requeue)
--
2.31.1
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